Just making this thread as it seems there’s no place to actually put issues or bugs on this forum so i’ll start with this as some of these are beyond aggravating.
If you’re standing next to a building (wall) or run past it, if you have tap the construct button several times for it to construct, it should be identifiable as a command the first time you push it.
After being cc or at the end of a cooldown if you press attack, it often wont happen even though youve just come off stun, sometimes this happens during slow as well.
Large characters get stuck on walls, this is stupid, fix this.
The game makes a crackling sound during first load/open.
Melee should have a mild autoseek. I’ve struck an enemy in the back that was feeling and no damage occured, most likely because of an issue with collision detection, this can be mitigated with an autoseek hit and often occurs with kelvins melee and kelvin’s bite.
And for a personal feeling as opposed to a bug one.
Change kelvin’s orange gear to something useful, the hp increase isnt enough to be viable, and damage mitigation of 2 percent is joke worthy at best. Do something like 4 percent mitigation and 6 percent skill damage. With the passive it comes with. Though often I doubt many miss with bite, but it does happen occasionally.
I hope gearbox actually cares enough to read and or consider this. But this often is not the case with many developers
