You’ve misinterpreted the Ack Ack, it buffs your fire rate and reload speed when shooting something that’s airborn, like flying enemies or leaping Psychos, not when you are jumping. It’s an easy mistake to make though.
Edit: Recommended builds for Level 50/60 revised.
Ha_Na
(Glass cannon par excellence)
#21
I’m running a similar build, the Abs. Zero is a great gun, and Wilhelm can get the most out of its mag size (followed by Athena and Jack). I suggest a Laser Disker for cryo-splosive combos, and a FFYL launcher. Maybe also some glitched Tediore Railguns for gun chucking, the mag size can be maxed with a High-Tech Blaster or Terminator COM.
I already added the Laser Disker to the Loadout. A FFYL launcher may be nice, I never needed one, but I will add some. And Railguns, why? You already have 2 very strong lasers, so another one should be pretty obsolete.
What Launchers would You suggest?
Ha_Na
(Glass cannon par excellence)
#23
Heap’d Badaboom.
Tediore Railgun for the reload throw. They have the highest base damage out of any Tediore lasers, and with the mag size at ~80, they’ll do almost 80x the base damage per throw if used with a bomber oz kit and laser paint.
I like having one in shock for shielded mini bosses (incl. the first form of the Sentinel), where the Abs. Zero suffers from the -60% damage penalty
For big shielded bosses such as Eclipse/EOS, I’d recommend Maliwan Splitters for the continuous damage gimmick.
The Laser Disker is a Tediore laser, which You can chuck at enemies. You only Want the additional shock element, Right?
I will test the mongol, the nukem and the badaboom and will add the best, thx for the advice.
Ha_Na
(Glass cannon par excellence)
#25
yep, mostly for the shock element and its 275% damage bonus on shields, while the Laser Disker should theoretically suffer -20% damage penalty for being explosive.
Nukem is pretty good cause it can hit enemies behind cover. Badaboom has a big splash.
I will so some testing, more weapons will get added in the next few days. I need some time to test everything^^
The best oz is still system purge in atmosphere (Wilhelm is not Clappy who needs not to breathe), the shock wave applied to the target and spread out in 800 radius which hurt those nearby, not emit from you as per card. Same goes with Oxidizer.
In vacuum, Eddie or morning saga for 5.6% life steal if thing getting rough.
Kala shield if not using laser, BTW Kala absolves laser too.
Naught shield all bandit for highest rech and decent shield cap, about 1/9 of the cap. Or tediore shield pangolin pangolin Maliwan, double shield cap, 1.79 delay but rech rate still exceed it’s cap and elem immuned.
You may know all these but that how I play with all my 6 tools, of course if you only play with laser, bulwark and Eddie are good.
For bosses, tediore shield come in handy for elem immuned and fast rech.
Wow, that is…pretty deep.
I use the Eddie for the added Laser Damage. My one ups the DMG by 35,2%, and this is pretty much. Never used the System purge, i will See how if performs. I’m not a fan of the oxidizer tbh.
The Bulwark also adds Laser damage, i don’t see a reason to use the Kala.
Naught is nice, but I like a tediore inflammable instant better, vengeance cannon only activates when the shield is fully charged before. Naught cannot recharge fast enough in a fight, although the 0 delay is neat.
Thing is, this is a pure Laser build and eliminating the laser dmg buffs from the build hurt quite a lot. Survivability is granted through the perks, boosted by the class mod.
But i will look through your suggestions. Though right now, i recommend Bulwark/inflammable instant and eddie/Arctic Strafing run.
Ha_Na
(Glass cannon par excellence)
#29
Just saying, with a Railgun, your Tediore throw does up to 10428k (10mil) damage per throw, with the IVF, best I’ve gotten was 3055k x2 and 2044k (8.5mil total) if all 3 IVFs hit on reload, else you’re just stuck with 3 to 5mil per throw if one or both of the clone IVFs misses.
And since we already go for a laser build, why not have this Plan B? Works nice on
- the bosun
- Zarpedon
- Deadlift
- Denial subroutine
- Sentinel small phase (both normal and raid version), and his non-shock big phases, if you can manage to land the throw
- Holodome Gargaunts and Radiant Ophas
Doesn’t work well on Shadowtrap and Ecplise though, cause his shield needs about 20 throws to take down, and EOS is pretty hard to land the throw on, too.
@kenet_550111
Have to agree with Glacier here, for a pure laser build, nothing beats Bulwark and Eddie. For a non laser build, we’d have much more choice and diversity though.
Okay, thx for the stats. Mind if I add these straight to the build?
I will add the weapons in the next days 
Ha_Na
(Glass cannon par excellence)
#31
Go ahead, have fun testing! Added some info to that post.
Then agian, I forgot to throw Laser Diskers at that guy in the vid for comparison. Does 8756k for much less ammo on shields, not bad either, but you might want that extra damage from a Railgun at boss fights 
Edit 2:
Using a High-Tech Blaster, the Laser Disker does even 9752k per throw on a shielded target, while the Railgun does 10154k and the shock IVF does 2414k x2 + 1931k
For all laser build, glitched 0404 Maliwan blaster are all you needs, 49 mag on its own, 200% damage after 20 shots, that is at least 29 shots on 200% damage buffed. Buff Wilhelm mag size, hit yellow glitch, all men must fall lol.
BTW system purge in atmosphere is about 9 times the Maliwan blaster damage. Eddie only buff 35% of the blaster damage. Plus purge splash damage of 800 radius. The shock wave is applied to the target you hit and emit 800 radius wave from him. It is a amp oz not novas, likewise Oxidizer higher fire chance and splashed damage.
Kala come with shock immunity, it absolves bullets and laser 42% is decent, recharge shield if fire reboot pistol in from of you thus negate it’s longer recharge delay.
Bulwark may have damage buffed and absolve laser but with Maliwan blaster, dps is not a issue and bullets still Flying around, so Kala can give you better survivability
Ha_Na
(Glass cannon par excellence)
#33
All true facts.
Then again, OP Build is around using the Abs. Zero as main gun with a focus on Cold War, thus the shield and oz kit choices are more or less obvious. Don’t get me wrong, I like the system purge alot, but I hate swapping oz kits in atmo and vacuum.
One fun thing with Cold War is, the 3dd1.e shock tethers and all tediore throw shock tethers can freeze enemies, so throwing a Laser Disker can actually freeze enemies just before the throw lands, resulting in triple damage! (Well, a 1 in 4 chance at 5/5 cold war)
I think Maliwan blasters are great for mobbing, while Maliwan Splitters are pretty good for boss fights. Blasters get +210% damage bonus, which means the gun damage is at 310% tops, while the Splitters get +156%, thus end up at 256% damage, which is close enough. Now consider that splitters have higher base damage, and 3 beams, and that makes up nicely.

PS: I like that idea with the Kala and Reboot pistol. Maybe I’ll have a go at it with a Shock Claptrap build :o
Never tried mali splitter, only tediore 6 beams. The continued bonus for splitter 49/3, so about 16 shots, since you use mali splitter, I have few questions.
if one of the 3 beam miss the target, will the bonus negated?
How is the handling compared to blaster?
Are the spread fixed or could be tightened by baroness duchess?
Thanks.
I am way passed chucking since bl2 baby maker day lol. Though I believe it is more effective in TPS esp. for laser ammo so abundant. Also enemies are less spongy.
Ha_Na
(Glass cannon par excellence)
#35
Don’t forget Wilhelm can increase the mag size of the splitter to 68 selfbuffed and to 87 with a High-Tech Blaster.
Dunno if missed beams disrupt the damage increase, gotta test it at the range some time. Missed beams do reset the countinuous damage on the Maliwan Splitter, which makes it bad for general mobbing.
I like its handling better than tediore splitters, but ofc Maliwan Blasters have better accuracy for mobbing, but on big boss fights such as this, the Maliwan Splitter does well enough.
As for the spread, it gets tightened by Duchess (Aurelia), Targeting Scope (Wilhelm) as well as the Accuracy boost from High-Tech Blaster.
For the OP build, I’d still say the Abs. Zero outperforms the Maliwan Blaster, while being element locked, some Maliwan Splitters for boss fights kinda make sense.
OK abs zero is a beam laser. Never like beam except hyperion ones but glitched hyperion guns suck due to reversed recoil, yellow glitch has high recoil reduction.
It’s small mag actually suit olt and swab clappy nicely but how is the handling, alas rosie?
Ha_Na
(Glass cannon par excellence)
#37
Nope. Abs. Zero has very little recoil. And with Wilhelm can double its mag size self buffed. with Coms, he can triple it.