Yeah there is it starts on the 19th as far as I know
Little late
started the 15th
Ah my bad thanks for the correction
This is incorrect - the BL2 hunt starts the 19th. However, I believe there is another hunt as well that is covering both BL2 and TPS - that one may have started the 15th?
Edit: I just checked - the BL2 and TPS hunt did, in fact, start the 15th.
That is the unofficial one, we are doing it in conjunction with the hunt because we do not have stream capabilities.
I think it’s time I complete my Level 72 Master Gee melee kills. This is the only one left for me. 

Edit. I think I will go full brawn with gunzerking cooldown skills on rampage. something like this. http://bl2skills.com/gunzerker.html#000000000000555400515055555105051
Then Rapier, Grog, Love thumper, Quasar, will try the Legendary Gunzerker for the cooldown skills instead of the Legendary Berserker, maybe a Might of the seraph or a Bone of the Ancient.
The Might works best. The extra melee damage is welcome but it’s the extra cooldown for FFoH that makes it the best choice.
Definitely try the L Berzerker. The extra movement speed is the main reason for me. I realize it’s less important for raids but still worth trying.
Love the build!
Will try it and see what works. 
For what it’s worth, Might of the seraph is, to me, the best choice for a melee build with Sal. With most other melee characters, the bonus is simply additive, but with Sal, the melle bonuses mainly come from items, which are multiplicative to the bonus from Might of the seraph (and that’s not even considering the cooldown you get to FFoH)
I also think the Leg. Berserker is the best choice here
is the melee bonus from all in the reflexes multiplicative or additive? I will use the might for the melee override cooldown. Will test the berserker and gunzerker and see what is better with my playstyle.
I have an updated build, what do you think? http://bl2skills.com/gunzerker.html#050000000000555000515055455105051
Also, i have seen a few clips off-hands the grog and another off-hands the rapier, is there any difference on it?
I will run master gee at 72, maybe in OP8 as well. If i’m successful might attempt pete and hype at 72 as well.
Good call on your choice of Quick Draw.
I understand you concern with keeping GZ going, thus your choices of COM, Bone and I’m Ready ( in your first build ). I just wonder if it’s really necessary. You’ll just have to try.
Having a second Rapier does add damage. Check the damage calculations in the OP.
As far as your first question about Reflexes, no idea but take a look at those calculations and maybe you can get a rough estimate from that. The fact the COM, relic and skills ( without FFoH ) can double base damage on its own is significant.
2 rounds. 2 kills. The first one i use a love thumper but get into ffyl at the end via a stray rocket and we both died. 2nd one i use the hide of terra.
I think for raiding the gunzerker is better than the berserker though.
9mins 55secs
Melee sal vs hyperius l72
10/10 finish 
I always get down when hype shoot those non stop disc.
Have we talked about Law, Order and Rapier vs Grog, Hide and Rapier? I wonder what the damage difference is?
Why do people use the Berserker over the Gunzerker besides the movement speed buff? It provides almost the same melee damage bonus but lets you gunzerk much longer.
The COM has added melee damage
Which is 10%+ higher than the boost that Reflexes gets from the Leg Gun.
But the movement speed is huge. Try meleeing one of those backpedaling bastards without it.
But you can just get BTCSD. You’ll have the skills you need to keep gunzerking (thus keeping the healing and melee bonus from the rapier) while also having enough speed to keep up with footsie enemies.
Bus is a given.
But if the L Gun works, it works. Not saying you shouldn’t.
By the way, 8 more points, right?
Max out Get Some obviously. Probably AGT2B.
That leaves 3. T-Rex seems the obvious choice.

