For the sake of consistency, would you mind trying that out again, but with no skill points spent except for the action skill, no BAR and no gear except the relic ?
I like my evidences to be free of outside variables 
5 Likes
Jefe
(བར་དོ་ཐོས་གྲོལ)
#24
Science forthcoming! ( in 4 hours )
4 Likes
Kurtdawg13
(Loot Whore)
#25
Not if I beat you to it. Lol
Allegiance relic does apply to Sal’s offhand.
This has also brought to my attention the 35 grog I have seems illegitimate to my dismay. It’s Maliwan but with this Jakob’s allegiance relic increased its mag from 8 to 10. That shouldn’t happen. (Edit: Correction, thanks to @khimerakiller I now know this Grog is legitimate and it has in inherent ability to have a larger mag than what on the weapon card.)
updating post to reflect what I’ve learned. 
4 Likes
Kurtdawg13
(Loot Whore)
#27
Thanks @khimerakiller I appreciate that bit of info. Glad I didn’t toss it yet. 
4 Likes
One more thing to test: do the other bonuses from the Jakobs allegiance relic apply to the off hand ?
Things like recoil reduction and accuracy ?
4 Likes
Jefe
(བར་དོ་ཐོས་གྲོལ)
#29
I’ll do that tonight. The relics only have recoil reduction & recovery and ammo capacity , but the Monk has accuracy, etc. so I’ll test both.
4 Likes
Kurtdawg13
(Loot Whore)
#30
That’s funny. I was about to do that last night but got caught up with Trouble shooting my xbox live issues I had been experiencing the past 2 days. I can co-op again! yay! so I can be a bit more focused on the ‘task’ at hand.
Not sure @Jefe time frame, but it’s about 9am where I am and I won’t be home for quite a while. But I’ll try to test this if I can beat Jefe to the punch again. 
5 Likes
Kurtdawg13
(Loot Whore)
#31
Results are in! Offhand still gets the bonus. 
Weapon used for this test. I made sure it was in Sals offhand for this test.
Relic used for this test.
No skills other than the Action skill itself.
No BAR.
The pellets grouped together on the left was with no relic equipped. The pellets grouped together on the right is with the Relic equipped.
Edit: I’d like to add that the relic used when not gunzerking performs very well when ADS. The grouping is noticeably tighter.
6 Likes
Jefe
(བར་དོ་ཐོས་གྲོལ)
#32
I can definitely attest to that. When I run out of Gunzerk, I can spam a Hammer Buster and hit crits very reliably.
Sometimes it really annoys my that I can’t ADS during GZ.
2 Likes
Kurtdawg13
(Loot Whore)
#33
So I decided to go a bit further with the relic and offhand bonuses. The damage buff from the Deputy badge also applies to the offhand. I had thought it was only the reload buff that applied.
2 Likes
Kurtdawg13
(Loot Whore)
#34
Just threw this on to see if I can get the mag increase in the offhand as well as the main hand.

50 in the mag?!
4 Likes
This is all great news 
I bet this was fixed in a patch, because I could swear that Derch and Sljm has tested that.
I guess I need to go think of other cool things to do with that 
3 Likes
Probably not our kind of thing, but …
No surprise it’s from Joltz, and you can ADS 
Nuf said, and from the man himself 
5 Likes
I’ve yet to run any kind of allegiance build but this looks very interesting- and fun. Nice job on the build- I might have to try this myself one day…
4 Likes
Jefe
(བར་དོ་ཐོས་གྲོལ)
#38
An addendum regarding gun matching. I have three approaches :
-
Fire rate : this is only a consideration for the Unforgiven, Hammerlocks ( Rex, Elephant Gun and Damned Cowboy ) and snipers. This is “important” because if the fire rates are drastically different, then one resorts to mashing and spamming - and this is counter to the play-style. Most of the guns mentioned have a fire rate of less than 2.5.
-
Equalizing mag size : it can be nice to have guns that reload at similar times ( despite the temporary loss of output ). Left-right-left-right alternating fire tends to keep recoil to a minimum versus firing both at the same time ; so keeping that rhythm with equal ( and large ) mag size is very enjoyable for me. An example of this consideration would be boosting the mag of a right handed Gatling Gun to match a Hammer Buster ( see COMs below ).
-
Optimizing Money Shot : this essentially turns this into a Deputy build. This is quite a different play-style than the above. Shots are selective and left/right independence is exercised much more. To achieve maximum M$, the left hand gun requires a minimum 2 shots in the mag ( i.e. 3+ for a Coach Gun ) ; the right hand gun requires a mag size of 12+.
Adjustments to overall mag size and fire rate can be made with relics, gun parts and skills.
Adjustments to right hand mag size and fire rate can be made with Monk COM prefix choices.
-
Relics : a Jakobs allegiance with mag size will boost both guns up to a maximum of ~85%. A Sheriff’s Badge will boost a pistol’s fire rate ( Unforgiven and Rex are the only relevant pistols ) up to a maximum of ~50%.
-
Gun parts : prefixes can boost mag size and fire rate.
- a Trick Shot, Cowboy or Klook prefix boosts fire rate. All have mag size prefixes but I believe the Sidewinder will only turn a mag size of 2 into a 3 ( not a 3 into a 4 ).
- the grip will determine mag size as well. A purple Coach Gun can have a mag size of 2 ( Ted, Hyp, Torgue ), 3 ( Bandit ) or 4 ( Jakobs ).
-
Skills : there’s little flexibility here as the build doesn’t really allow for specing fire rate skills or de-specing F2tB. In a pinch, one could try moving points from F2tB to Inconceivable , but not really recommended.
-
COMs : the Legendary Berzerker boosts F2tB from +25% to +50% mag size with both guns. The Monk is where things get interesting : the second prefix affects both guns whereas the first prefix only affects the right hand. For example :
- a Neutral Evil will grant up to 45% mag size to the right hand only / and crit %+ to both hands.
- a Chaotic Neutral will grant fire rate to the right hand only / and mag size to both hands.
- True Neutral : ??? - not sure, never seen one.
- a Lawful I thought was a good idea, but the accuracy boost has proven to be useless.
With a Neutral Evil/Good COM, a Jakobs allegiance relic w/ mag size, a left hand ROM with Tediore grip and a right hand Triquetra with a Jakobs grip, I get a mag size of 4 and 15 respectively. This, incidentally, is extremely powerful.
7 Likes
nat_zero_six
(I’m Nat and just a Number.)
#39
Is the Lady Fist Plus Grog Nozzle Combo the best on this or is there any other combo that surpasses it in terms of critical damage stacking?
2 Likes
Jefe
(བར་དོ་ཐོས་གྲོལ)
#40
According to Chuck, the Lady Fist and Grog gives the highest crit %+ of any combination. I never tested them together as I was more interested in Jakobs only, but the Lady Fist has 800% Type A and the Grog has 200% Type B (multiplicative). This is way beyond any other combination.
4 Likes
There are combinations that result in more DAMAGE, but none that have a higher crit multiplier. (though if you start factoring in the Bee, it’s probably also the highest damage too since crit will multiply the Bee’s damage)
I’ve seen GrogFist utterly destroy Terra in seconds
5 Likes