This is a Dps build that Torgue would be proud of. Sacrificing your Digi-Jacks for MOTHER F**** EXPLOSIONS!**
And more EXPLOSIONS via grenades and Tediore guns.
Lvl50 Build Link if you want to save.
We start by activating our skill and instantly moving to get our Digi-Jacks to die off and respawn. This gives us our kill skills and a couple stacks of Collaborate. Next unload grenades, you usually kill mass groups while just moving and grenading. When we have 0/8 grenades now our Tediore weapons will do huge amounts of damage with reloads. Anytime you see you have 4 stacks of Jack’s Cache throw a grenade.
I have 1 shot badasses with just one reload of my IVF, **** is crazy.
The Hero of this Story
10/5 Best Foot Forward: Increases your skill duration and with Leadership it allows your Digi-Jacks to be up for a long time.
10/5 Just Compensation: Gives us a ton of grenade damage and magazine size based on how many grenades we have left. With 0/8 grenades we get major damage increase with Tediore guns.
1/1 You Have My Shield: Since we are killing off our Digi-Jacks we equip a Spike/Nova Shield (ie Black Hole, SuperNova, Avalanche) for even more Aoe Explosions.
1/1 Jack’s Cache: Gives us free grenades when you kill a enemy or you Digi-Jacks die via Leadership
4/5 Lean on Me: Getting some fire rate for yourself is always nice, and a bit of corrosive damage for your Digi-Jacks brief existence. Mostly used to get to Persistence
3/5 Persistance: Since we get the majority of our survivability when our Digi-Jacks are up and dieing, this is very useful when our skill is on cool down. Gives a decent amount of health regen.
10/5 Collaborate: This skill increases ours and Digi-Jacks damage everytime a Digi-Jack dies. At 10 stacks by 100% HUGE! (Pretty sure this applies to Spike/Nova Damage as well)
10/5 Teamwork: When our Digi-Jacks die (which is all the time) we gain a crap ton of health regen up to 50%!! WTF
5/5 Synergy: And we get more damage, the kill skill activates when our Digi-Jacks die as well via Leadership.
1/1 Commitment: More fire rate for us when Digi-Jack dies, or if a friend goes into FFYL.
5/5 Optimism: Part of the core of this build. Digi-Jack dies you set off a explosion dealing around 38000 damage, then the next Digi-Jack spawns with less health which lets him die faster.
5/5 Believe: More damage and fire rate for us, gets activated by Digi-Jacks dieing via Leadership.
1/1 Potential: When a Digi-Jack spaws he sets off a Shock Nova. Since our Digi-Jacks always die they are always re-spawning.
1/1 Leadership: This skill is amazing. Gets us out of FFYL, gives us our kill skills, gives us Jack’s Cache stacks, and Collaborate stacks.
Quality IVF: Quality gives increased damage bonus. And if you can get Luneshine: Increases Grenade Damage by 5% makes it truely amazing for this build.
Moxxi’s Probe/Vibra Pulse: I use this for when my skill is on cool down. Gives amazing healing especially when throwing grenades.
3rd Slot: Another Tediore gun for when you run out of SMG ammo, maybe a Lazer or pistol.
Cryophobia: I use this to get out of FFYL but very rarely.
Shield: Avalanche, Supernova, Black Hole: These shields give off huge Spike/Nova damage, and are perfect for our Digi-Jack deaths. When they die the Spike/Nova goes off. I use Avalanche for the Cryo damage.
Com:Celestial Doppleganger Class Mod: This thing is a beast nothing else to say.
Grenade:Contraband Sky Rocket/Longbow Stormfront: Either of these work really well. Have to be careful not to kill yourself with the Contraband.
OZ Kit:Arctic Bomber Oz Kit: Even more grenade damage, and a chance at free grenades… really not needed since we have Jack’s Cache
Calculator for Tediore reload damage
(((BASE Gun Damage) * 0.5)) * (1 + Grenade Damage BONUSES)) * (Magazine after one shot) = Reload Damage (In element matching weapon’s element; if gun has no element, it becomes Explosive Damage)
Jack vs Invincible Sentinel Time Trial
Co-Op time trial of raid Sentine