How about we take a look at the Legendary Wrenches and give our thoughts on how to fix them? 'Cause that’s what I want to do.
Lowlidev link to legendary wrench page: https://lowlidev.com.au/battleborn/gear#r=Legendary,t=BuildCost
Sentinel Reset Switch:
Its secondary stat of shards-per-second is very useful, but its effect is just poop. “Your shielded Tier 3 buildables gain 42 shield recharge per second.” This is pretty crap. They HAVE to be Tier 3? I mean, once those shields go down, they probably won’t go back up. I think this effect needs to come with -2.5 shield recharge delay, AND not be limited to Tier 3. Either that or complete replacement of effect and move the shield recharge effect to H3NCHM4N’s Capacitor. Speaking of which…
Okay, either we give the 42 shield recharge per sec to this, or we increase the shield gain with each level to 175 or 166, making it 525 or 500 max shield strength total. Also change the secondary stat to DR rather than shield pen, since 10% shield pen is useless and DR falls more in line with the “beefy” style of the Capacitor. You could have max shield as a secondary stat, but secondary shield strength isn’t a UPR thing…
I haven’t gotten hold of this, but I think pushing that 42% up to 45% can’t hurt…
Pretty much perfect. No change necessary.
Arcship Raider’s Wrench:
Also decent, even if it’s only for Ops.
Hm, a toughie. They could leave it as is, or make it so that Accelerators you build also provide an extra 5% movespeed boost, alongside the regular supply station buff. Secondary stat is fine.