if you dont mind me asking, what are the optimal gear choices in your opinion for cald and what helix choices are most commonly optimal?
I’d like to get into him but he’s very very very very very different playstyle from my usual mains as WFT, ghalt, reyna, miko, and ernest.
One look at my above mains and you can easily tell this is a massive divergence from me.
Im going to be honest with my below statement and it has nothing to do with you personally or your skill but me just not used to this watching this playstyle in incursion and subsequently seeing your video.
You seem technically great in that video but I can’t help but notice the amount of time you spend out of lane and away from the battle and not helping with minion kills. Do you think that this ultimately negates the benefit of the player killing? Like, you’ll kill a ghalt and he’ll be down for 15 seconds away from battle, but then you set up and recover for your next target - - and that takes about 10-12 seconds to set up…all the while not contributing anything to the lane for that entire 10-12 seconds.
With many of my characters (like my mains above), being out of lane for 7 or 10 seconds seems like an eternity of a penalty for me and forces my team in the “tug of war” that is incursion - - to be at a disadvantage in terms of the main lane - kind of like a death but not quite.
Again, I am completely oblivious to this style so my above question is more of a pick your brain type of thing and not anything negative.
Like…it seems the playstyle is Team Death Match Call of Duty with caldy from what I see in your video, but is Team Death Match Call of Duty the optimal playstyle in incursion? Or, TDM Caldy’s “role” for incursion - and it works for the team in the long run in your experience?
Sorry for the gigantic post. Anyone else who plays caldy can feel free to chime in too.