Campaign tier list?

In my opinion the character tiers for the campaign in no particular order are

A tier:
Galilea
Kleese
Miko
Orendi
Oscar Mike
Pendles
Whiskey Foxtrot
B tier:
Alani
Attikus
Boldur
Caldarius
Deande
El Dragon
Montana
Pheobe
Rath
Reyna
Shayne
Thorn
C tier:
Ghalt
Melka
Ambra
Benedict (I know he is a pvp beast but just try and solo the sentinel as him with advanced/ hardcore on)
Isic (now that he can’t infinitley defend a point in his ult, he seems weak)
Kelvin
Marquis (except for the algorithm and archive he is B tier)
Toby

Obviously using specific gear can change some of this, like stacking +50% attack speed on attikus will shred anything but the last stage of Isic. Normally I would say that the melee characters are pretty good, but there are quite a few spots that they become significantly less effective like the final part of the Isic fight, or fighting guardians/sentinels.

Ambra is the perfect PVE support: massive AE heals, massive AE damage, AE damage taken debuff (Sunspotter), AE ranged attack that ignores Thrall shields, nuke ult with dot, escape and overshield, lock-on beam for panic moments.

Played well she dominates both damage and heal charts while drastically boosting overall team damage. Anyone not ranking her in the elite of the game’s PVE crew has got some explaining to do!

4 Likes

Ambra just backed up her #1 overall PvE score among all my characters, with another run within a few hundred points, on The Sentinel. She REKS that mission. And she’s bae.

Cannot overstate that last bit.

Okay, maybe I can. I WILL.

Still. Also, easiest lore lego to unlock so far. My Ambra isn’t even Rank 8 yet, and already has her lego from 100% solo PvE. Not sure that’s even working as intended, TBH. And it’s one of the better lore legos–her staff builds heat on its own! Nifty. As long as she can stay in close, she’s fine without it. The one danger with her is, that she has some helix choices that are clearly PvP-vs-PvE. As a PvE Ambra, you’ll make one choice. You’ll get used to that choice. Then, as a PvP player you’ll find yourself needing to take the other for the team’s benefit. And suddenly, she feels different.

But Ambra is a LOT of fun now. She’s in a far better place than she was in CTT, at least in PvE. I’m having a blast ranking her up!

And she’s bae.

For me the characters I do best in advanced on any mission is this Galilea, whiskey foxtrot, boldur, and orendi.

The only helix choice that differs between PvP and PvE for me is level 5. I look at her helix and think, how can you spec her any other way? There is only one Ambra build.

I used to scoff at Ambra players in PvE, then end up baffled by the scoreboard. Then one day I tried her. There is no alternative now.

Actually, no.

Nope. He only looks like Oscar Mike. He is not weaker, he is a different hero emphasized on other things.

My eyes…

If you can play him, he’s S tier everywhere.

Granted he’s been adjusted since beta, he’s so S Tier that I had a friend who tried to play him in the beta and that’s what turned him off the game.

Direct quote: “I played the robot butler on the first level and it wasn’t challenging at all. Never buying the game.”

I won’t go rate every hero, but my top is: Marquis, Oscar Mike and Montana.

Marquis is a classic sniper, very effective and quite easy if you’re used to such gameplay. OM and Montana are both easy and effective and don’t require any special gaming skills, just pick them and melt faces.

[quote=“shuttle127, post:31, topic:1543094”]Granted he’s been adjusted since beta, he’s so S Tier that I had a friend who tried to play him in the beta and that’s what turned him off the game.

Direct quote: “I played the robot butler on the first level and it wasn’t challenging at all. Never buying the game.”[/quote]
Yup, something like this. But they nerfed him a bit recently.

Depends on mission and whether you’re running solo or in a group

IMO

EP 1: anyone with ranged attack, Oscar Mike, Thorn, etc

EP 2: this one’s about Aoe and shards, ranged or melee doesn’t matter, just keep a shield up on the sentry

EP 3: again, Aoe, doesn’t matter
Just be able to clear massive waves quickly

EP 4: solid aoe will get job done

EP 5: isic is a beast on this, his ultimate destroys the bosses in record time

EP 6: I found attikus to be useful here, lots of health, and hes great against the 1st boss, ranged can have issues with his shields
Melee do very well with turret support

EP 7:
ISIC is always a solid choice for his shield and ultimate, though I’ve found melee take out the Varelsi faster

EP 8: oscar mike for stealth, range, and aoe

Just my opinion

I bet Mellka could pull it off with her enhanced Spike altitude helix, but I’ve not tried.

You don’t even need the spike altitude. As Melka, I usually get up there by going over to the grey rock on the left of the jump pads and jump onto it. Then I jump, point my reticle into the sky and hit claw lunge. That’s usually enough to get me up there.

Other characters can do this as well, Phoebe teleport, Isic dash, Melka with Claw lunge, I think thorn can if you take increased jump hieght and lump from the box infront of the window then jump to the window (If she can so can rath with double jump but it will be more difficult since you have to time the jumps perfectly to get max jump height), Attikus can too with his pounce ability.

I do it by Claw lunge to the top of the fence (that fence with the energy field we need to switch off to get Wolf further) and then Spike to the platform.

My only reason for being a bit leery of Ambra on Advanced PvE is that she doesn’t have the critical hit mechanisms in place to quickly floor the big boppers you find there. Her AoE is unarguable, but she’s all on that tick damage.

Bully for this. The initial logic I used was that OM and WF were the game’s “Ryu and Ken.” Similar moves, but definite differences. I don’t even know how much that holds up anymore. Basically the only similarity is clones with rifles and grenades.

Sure, lots of guys can get up to the Thrall passage without the jump pads, I guess. I just thought of Caldy and Benny at first because they’re the ones I’ve played the most in the mission, I guess.

Kleese, Montana, ISIC (no idea after patch, though). The only thing you need in PvE is sustained damage.

The best solution is the following: Marquis with lvl 10 RIGHT helix can shoot through the barrier/walls from below. Second best: Pendle/Deandle stealth past the mobs

Caldarius any day, every day.
However, I think I play something else than you guys, I don’t find Avanced so difficult you need any team composition to get through it.

Only with his ult.

Yes I meant using the ultimate. The lvl 10 helix only augments his ultimate anyway.

…Understandable and I’m not going to defend Atti on Helio for that last part but…
I found a way for Atti to handle that blade spin and it works pretty good.

  1. Lure Rendain to the top of the Verelsi area, stay there by that one column, just to the left of it.
  2. Get in his face, barrage of skills, and when his blades knock you up point your pounce down and land a hit.
    Over and over, and over again.

It’s kinda fun and doesn’t take long.

…Let me ask Pendles :smile: