Can a legendary drop be bugged so as never to occur?

First time commenter, long time reader.

I know this question sounds like a joke, but I’m so disturbed about a certain non-drop in my BL2 game (Handsome Collection, PS4) that I’m forced to ask it.

The background is this: I’ve been playing through BL2 slowly trying to build up my Maya to the point (level 80) where I’d begin farming the good SMGs (bitches) in all elements. It’s been my goal the entire time. Before I went to bunker, I spent months farming Norfleets (just to have them), Twisters, Bekahs - the works. It was difficult, often tedious, but I got what I worked for. I know what it is to farm; I realize there are dry spells. I farmed all of the pearls in BL1, a Savage Masher, the works. But what I’m about to relate is entirely different.

I have killed Bunker no less than 1,500 times over the past four or five weeks. Very early on in this process - day one, in fact - I obtained a bitch in non-elemental, slag, fire, and corrosive. It took ten or so hours, yet overall the rate and quality of reward seemed to match the grind required. A decent balance, as these things go.

The problem, however, is that I began to obtain these items again and again and again and again over the coming days and weeks, and the shock elemental bitch alone never, not a once, dropped for me.

I kept going, though with rapidly growing doubts as to the gun’s existence.

I was so put out and pissed off at a certain point that my manic stubborn streak kicked in and, thanks to the leisure time afforded by quarantine, farmed Bunker almost non-stop for 24 hours straight just looking for a shock bitch - just one, didn’t care about the parts, nothing so fancy. I simply wanted it to have my endgame smg set so I can finally play how I want to play. Not a huge requirement. It’s not like I’m looking for a 94% sham.

Anyway, unless I am mistaken, there is nothing special about the electric bitch. It should have the same probability of dropping as any other elemental variant of the bitch. Is the gun supposed to be harder to obtain than a Norfleet, Twister, or Bekah? Is it supposed to take longer to so much as catch wind that one was in the vicinity than to obtain all three of a Norfleet, Twister, and Bekah?

Is that supposed to be possible? I gather the statistics say it is theoretically possible. But in all seriousness, has anyone else had this much trouble with it? I know, for example, that I saw K6 get one on his second kill while farming for the 94% Sham, and then kind of shrug and say, “oh, cool.” Didn’t seem that impressed with it. I’m not sure he even picked it up.

The ridiculous expense of time and energy BL2 has imposed for something so relatively meager is just destroying my love for this game. It makes me physically ill thinking about the absurdity of farming Bunker and how low his drop rates are for anything legendary. It often takes me two hours just to get a single bitch to drop (a full single kill and clean up takes me on average three minutes) - invariably one that I’ve already seen drop ten times over.

And let me also note that in this insane farming process, the likes of which I have never experienced in any game I’ve ever played - not even farming Crawmerax for pearls was close to this bad - I have accumulated a full set of Conference Calls (shock, fire, and corrosive), a full set of infinities (shock, fire, and corrosive), four topneaas, two mongols, three quasars, four hammer busters, a zillion Gunerangs, a handful of pearls, two Verucs, a maggie, a Volcano (!), a WTF and legendary Turtle shield, a Baby Maker, and more I can’t remember - all from Bunker over around 1,500 kills. (I already had most of this stuff from previous farming efforts, so it’s not as sweet as it sounds.)

How can this be?

So to come back to my title: my question is, in all seriousness, could it be possible that something has gone wrong inside my game making it impossible for me to obtain the electric bitch? By “impossible” I mean the game cannot drop it, for whatever reason.

Because I cannot spend years of my life trying to get this damn gun just to find out. I usually try to do intensive farming for reasonably rare (but not too rare) items, and then start playing how I want. This gun seemed to fit the bill, and my experience acquiring the other bitches (many, many, many times over) only encouraged me in that belief.

Wrong. So much wrong.

I have googled the matter and nothing showed up. I have queried whether the electric bitch is in fact the rarest gun in the game (which would explain a lot), but no one seems to hold that opinion. All I saw was a comment by someone saying he got it off of Master Gee on his first kill.

In conclusion: what gives, o knowledgeable vault hunters? I really do know that “random things are random” - my question specifically is whether it’s outside the realm of possibility that this merely seems to be a case of horrific bad luck, but is in fact some kind of bug blocking my game from dropping the shock variant of the gun. I’m certain I’ve already got a dozen drops of other weapons that have to have been far more improbable coming from Bunker than getting what is, after all, merely an elemental version of a gun he’s designated to drop. Again, I understand perfectly well that farming for super rare or perfect items (like the 94% sham) can take years. But a shock elemental bitch? Come on now.

Gearbox screwed up bad with Bunker, and they screwed up even worse with a “hot fix” that didn’t fix anything. I’m at my wits end and quite bitter about not finding my endgame in BL2. I feel like I was led down the garden path.

If I sound angry, believe me: I don’t sound half as angry as I am. I’m surprised I can compose complete sentences.


The shock element Bitch does really exist - I definitely remember the time when I accidentally got the Proactive Bitch with the shock element from the Bunker during one of my playthroughs at OP8.

Also, it might be the point that the Bitch sometimes falls through the floor or even gets stuck in between, but in general, I would recommend you to switch to something else for now and come back for this Bitch later - works for me when I’m struggling to get something at any cost. :wink:


Thanks for the reply.

I guess what gets lost in my unstructured rant above is my main issue with the time this has cost me: I’ve already been at this for so long I can’t afford to drag the process out any longer. It’s incompatible with having a life. To my mind, it’s comparable to it taking thousands upon thousands of Doc Mercy kills for the shock infinity to drop. It’s bloody absurd.

On the one hand, I understand that farming often takes an obscene amount of time. On the other, there are limits to what any game can reasonably demand. What I’m struggling with specifically is accepting that this game is actually saying the following:

“You can have this not-especially-rare gun only after farming Bunker for months or years. Maybe. Or maybe not!”

What a load of Sisyphean crap. If that’s the message, it’s perfectly insane. That’s why I’m asking if it’s possible that these games get clogged up or bugged in some way relating to drops. I need an excuse to not hate BL2 for saying the above to me. I want to not hate and resent this game.

If the shock bitch is in fact the rarest gun in the game and many people have lost months or years farming for it - ok, I didn’t know that, but I can accept the drop being stingily withheld. Or if, say, the drop is just bugged, I can forgive that too. But if the game really is making it this difficult to get this weapon because that’s just the way the cookie crumbles - I can’t accept that.


If all my knowledge of this game is correct the chances of getting a shock bitch would be rought 1/1000, so you really aren’t that dry

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So it is in fact one of the rarest, if not the rarest simply, guns in the game?

And it’s inherently rarer than fire, corrosive, slag, and non-elemental?

I’ve got at least ten fire bitches, six corrosives, too many non-elementals to count, and two slags. If the chances are 1/1,000 for each of those, then I’ve hit the jackpot multiple times.

There’s just something that’s not processing here. If the odds are the same for each type of bitch, why is the shock variant so unbelievably rare for everyone? Why is a fire bitch so relatively easy to obtain? I would bet dollars to donuts that if every BL2 player devoted the next week exclusively to farming Bunker, by far the rarest general drop (i.e., not a super specific drop with certain parts or percentages on a sham) would be the shock bitch.

At what point is it fair to say one is “dry”? 5,000 tries? 10,000? A million? If you just want one damn weapon, the game is built so that you could feasibly play it every minute of every day for your entire life and still not get it? Still not be dry?

The game is designed to have someone make thousands of goes at a simple 1/4 elemental variant of a designated drop, with the expectation that one could make 10,000, 100,000 more, and very likely still not get it?

I am Jack’s utter despair.

Now that I’m beginning to process this, I can see I made a mistake. In all of my past farming efforts in Borderlands games, reward has always been commensurate to rarity + effort. I assumed that would continue to be the case with this freaky weird gun, but it’s just not. Ignorance is bliss - until it isn’t.

Thanks for the replies anyway, guys. Have a good one (and better luck than me).

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Not even close


That’s comforting.

I don’t know any of the stats on drops for guns, since at a certain point it just becomes theoretical to me - 1/1,000 vs. 1/6,000. They sort of feel the same in practice, since I evidently lack the endurance to farm either rarity.

What i do know is that whenever I’ve gone after a weapon I’ve been able to get it. This is in part due to setting realistic parameters, like not stressing about parts and perfection. Still, I’m very curious to know which weapons + elements are rarer than the shock bitch. I recall watching a video by… K6 I think it was… on the ten rarest items in the game, but I can’t remember any of them off the top of my head. Some gun from the Torgue DLC, I believe, was #1.

What I’m trying to say is, f&#@ Bunker.

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There’s always the easy-to-get Crit. :man_shrugging:


Sorry. He’s not given a lot of credit around here. Particularly with gun rarity.

There are several drop tests that have been done here over the years with different guns. Not the Bitch for obvious reasons but the pattern is the same. I don’t recall the numbers (I could dig them up if needed) but it was something like 80% chance to be non-elemental and the remaining 20% was split more or less equally between elements. All elements. Honestly.

Yes BL2 is punishing for drop rates. But I swear the diarrhea rates that BL3 has is downright sickening.

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Fair enough - I’m learning as I go here :innocent:

For the sake of contributing to the data sets I’ve begun tabulating my drops when farming Bunker and Sandhawks. For the latter, I’ve only seen one set of results from a guy who farmed around 500 of them, so more numbers might add more contrast (or confirmation) to the picture, even though without numbers it’s still pretty obvious that the probabilities are not good.

For Bunker, I did another 106 runs and got sick to my stomach so I had to stop (I’ve now farmed him over 2,000 times).

I’ll tell you this, and also give Gearbox credit for not lying - the drop rates for the set of all special drops (world drops + designated) is indeed almost exactly 10%. I was shocked to see that because it feels so much lower, almost certainly a psychological side effect of Bunker being so annoying to farm.

All told, on 106 runs I got 11 drops: three heads, three shams, a Thunderfists, a Badaboom, and three bitches (two slag & one NE). Three of those eleven drops were world drops (one of the slag bitches, believe it or not, was a world drop). So eight designated drops, altogether.

If it’s a designated drop one is interested in, that number seems to be around 7.5%. World drops bring it up to 10%.

I’m fortunate to have not played BL3 yet. I’m relatively new to Borderlands and going through the games in order. I’m in no rush since I figure by the time I get to BL3 more content will be released, level caps fixed, and perhaps drop rates made at least better.

I usually don’t mind farming all that much. It can be an almost relaxing process, perfectly mindless, like pulling the lever on a slot machine or spinning a roulette wheel. I’ve farmed the hell out of Sandhawks and never seen a perfect one, but it doesn’t bother me. The only farm in BL1 and 2 together that has left a seriously bad taste in my mouth is Bunker.

On the one hand, that’s a testament, I suppose, to Gearbox doing an overall good job balancing drop rates & farming requirements (at least according to my highly subjective sense of them).

On the other hand, it seems to be the case that they made a main toon, Maya, with high synergy with smgs, an endgame with only three types of smgs that pack a decent punch (sandies, plasma casters, and bitches), with only one of those types not being an ammo hog - bitches - which drop mainly, but not exclusively, from a boss who is highly time consuming to farm and has an extremely diluted loot pool.

Just seems like they didn’t think that one through. Getting a nice, geared up smg build with Maya is HELL.

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Oh it’s 80% for non elemental, in that case OPs 1500 kills is about the average drop rate

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I would say that Bunker is in fact the worst farm in the whole series by a very veeeery large margin, second would be Felicity from TPS but she was also bugged for a long time. I’m kinda surprised and jealous that you got three heads in only 100 runs. I killed him probably somewhere over 300 times before I saw my first head ever, which wasn’t even for my class. Took me another couple of hundreds kills to get the one I wanted.

Also (please don’t get a heart attack) but your kinda lucky that you started so late, before a hotfix somewhere in 2015 the drop rates where even much much lower, in fact so low that it wasn’t even something special to complete a whole playthrough without seeing a single legendary.

And the rarest item I think is a perfect Hide of Terra, which according to Joltz has a 1 in 97 million chance to drop…

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Troof. I read an article from Forbes, iirc, where the author was keen to emphasize his disappointment with Gearbox deciding to buff the drop rates only after two or so years subsequent to the game’s release.

I distinctly recall him saying he got only one legendary in his first playthrough, and at one point was convinced that purple was the new highest rarity.

It’s safe to say I would have not liked the old way of things.

Though I haven’t played TPS or BL3 yet, Bunker easily gets my vote as the worst farm of the first two games. The only thing that even comes close in BL1 is… I don’t know… farming for an Ajax Ogre? You have to make the long ass drive and kill annoying enemies just for a chance to get a one in a million drop.

But no one really feels the need for an Ajax Ogre. The things Bunker holds, in contrast, are just ordinary legendaries that could be useful for anyone. At some point, anyone who wants some type of complete exposure to the game and its contents will end up farming him. We’re almost pushed to do it by the relative “ordinariness” of the legendaries he can drop.

As for the heads, in 2,000 kills I’ve got all of them several times over. I never cared about them, so, superstitiously, I will assert that this is why the game kept giving them to me. I didn’t even particularly care about Shams, and got a couple of pretty good 89% ones.

If I’d known people valued these head customizations I would have stored them somewhere for giveaways. I’d consider it a humanitarian act if it spared even one person from the Via Dolorosa that is engaging in farming the Passion of the Bunker.

EDIT: Forgot to mention I’ve been mulling over starting a thread asking for people’s worst farming experiences in Borderlands games.

I’ve seen other threads that orbit around that specific subject matter but nothing directly concerned with it (I may have missed it if it’s already there). Such a thread would be useful not just for the lurid fascination some of us have with other people’s suffering, or even just for commiseration, but for giving people perspective. If I’d had a thread like that to help me understand what I was in for, how unusual or normal my experiences were, etc., I would have been better prepared psychologically for what farming in these games entails.

For my own part, I find it completely ridiculous that I was able to obtain all of the following in less time (not necessarily fewer attempts) than a mere legendary shock elemental Bitch: 1) a full suite of Flying Sandhawks with Dahl stock; 2) a full suite of Barking Pimpernels with Jakobs grip and Dahl stock; 3) a Cobra; 4) a Nirvana; 5) all of the special head customizations from Bunker himself; 6) a perfect Antagonist shield; 7) a Twister; and 8) a full suite of Norfleets.

Along the way, I’ve now obtained Flying Sandhawks, all-Dahl, in NE and Incendiary in addition to the ones I’ve got with only Dahl stock.

But a shock elemental Bitch? A gun that isn’t even especially great? That’s the one the game decided to make impossible for me. And to add insult to injury, whatever possibility there is hides behind, of all enemies, Bunker.

Honorable mention for worst farms would have to go to Tubbies. Their spawns are rare enough on their own, but when you consider that 90% of the time when they do spawn they drop useless under-leveled gear and class mods for characters I’m not even playing as, it becomes seriously disconcerting.

Here’s a typical tubby session for me: run the dust ten times, get a tubby - level 78 Legendary Cat, and maybe a Wanderlust or some non-Bekah pearl. Run it ten more times: level 79 Legendary Binder. Dry spell for an hour, then another Tubby: level 80 class mod for Gaige.

In short, when it’s something I’d actually want, it’s under-leveled; when it’s on my level, it’s not something I could possibly want.

Tubbies are infuriating.

And you know what else? I didn’t even know there was such a thing as a Legendary Nurse COM until yesterday. Of all the tubbies I’ve killed, I’ve never seen a single one drop, below or on my level.

Might be my new white whale.


A what

Also you’re ranting about something that isn’t even close to being the rarest thing in the game. Go farm a twister, vermi in general, a 2nd gen pearl, or a specific item from terra

You getting a cobra was pure luck, it’s way rarer than a shock bitch. RNGesus giveth and RNGesus taketh


A new rarity SMG from the Fight for Sanctuary DLC which apparently has only like a 1% chance to drop from specific Badass enemies. Sejanus already stated that S/He got a Twister, the point is that Bunker is already such a nightmare of a farm and on top of that he is so stingy that he refuses to give an item that isn’t even that rare.

Also @Sejanus I agree with the comparison to the Ajax Ogre although I have no idea how rare the other few hybrids are.

If I might ask are you playing the remastered version of 1? Because that has again also altered drop rates, much higher for almost anything. While it isn’t something special to find legendaries in Borderlands 1, chest/lootables actually had a secret value added to them: The more hidden the higher the value= better loot. For examble the Claptrap Robolution treasure room had something like 75, in the Enhanced version this got upped to something close to 700! Which means 4 legendaries in almost every chest!

To get back to my point, the rare items in BL1:

Even after playing BL1 for 10 years over and over again, I have sadly never seen a single Pearl and still have yet to ever see a Chimera (although I got a Lv. 37 one in the Remaster as a Item of the Day, see what I mean)


To be frank, I’ve always been confused about what counts as the Remastered version of BL1. What I’m playing is the GOTY edition on PS4. My prior understanding was that this is actually different from the Remastered version, but I could be wrong.

If the numbers you cited for Clappy’s loot room are right, then I’m certainly not playing the Remastered version. I farmed the living daylights out of that room and, indeed, got plenty of legendaries from it, but nowhere near that much. I stopped farming it because seeing half of the chests reveal only Eridian weapons every time was getting on my nerves lol.

I farmed Crawmerax intensively for weeks and managed to get something like 15 pearls from him, sadly several of them the same items (I got 4 Serpens, for example). The other ones I got the way our grand-pappies got 'em: farming Knoxx’s armory.

I know it’s a point of pride for many of us to farm things ourselves, but I always like to leave standing offers when I hear things like “I’ve never seen a single pearl after ten years.” I mean, for me, at a certain point, I start to envision myself being 80 on my death bed, trying to pump my fist while exclaiming in a hoarse, old man voice, “Yeah baby, I got a Bessie!” (Or whatever.)

Not worth it. But that’s me, I guess. I’m pretty sure I still have more than one Serpens, maybe more than one of some other pearls (I sold some - can’t recall which). Now they’re not great versions of these pearls - none of my pearls are great, unfortunately - but they’re endgame drops, so they’re as good as I could do without farming Crawmerax until Kingdom Come.

If you’re on PS4, and you get that end of life vision and just want to know what it feels like to blast away with a pearl - you got it. Offer stands!

EDIT: And per the other commenter’s remark, I hold the opinion that farming a Twister is one of the easier farms in the game. There’s no way it should take more than three or four hours tops, and if you do it right OOK is guaranteed to eventually spawn. And then, once you kill him, his drop rate for the Twister is extremely high. I’ve killed him three times and got a Twister every time.

I wouldn’t even classify the Twister as a rare gun, just annoying to obtain.

Speaking for myself, I find trying to get specific drops from Tubbies far worse than farming OOK. But YMMV.

Finally, of course I got lucky with the cobra - it’s always lucky when one drops - but it’s not like I didn’t farm the piece of crap for several days. I’ve never had a case where persistence didn’t pay off farming in Borderlands, so long as I set reasonable goals (by which I mean, I’m not expecting perfect parts or what have you).

My whole point is just that Bunker is uniquely badly designed so that it makes it highly likely that no amount of persistence will pay off - at least, not before you’re trying to pump your fist, age 80, on your death bed.


I appreciate the offer although I’m on the 360 (or One for the remaster)

You know I’m not mad that I haven’t gotten one till now I just wanted to exclaim how rare some of these guns are, neither am I above accepting a offer to get one from another player. It’s simply that it fascinates me that there are guns that I still haven’t seen after playing Borderlands 1 with a burning passion for so long and wanting to acquire one for myself since day 1. Like I got my first Hydra just 2017 and it was like “Wow I got one, after all this time looking out for one, now only the Chimera to go” :smiley:

And even with how rare Pearls are, in Borderlands 2 they are way more common compared to 1. Although I have to say I’m in no way such a strong willed farmer like you, I would guess I have somewhere around 200 Crawmerax kills… I don’t know, yet he’s a raid boss so arguably something nobody should have to do several hundreds times…

Also another thing that is quite rare are actually the General Knoxx exclusive COM’s and Eridian weapons especially the Spatter Gun.

As for the question which version you have. Are you playing the Goty (PS3) on the PS4? The remaster is called Borderlands Goty Enhanced. But I think you would know it if it was the remaster because there pretty much every single enemy drowns you in purples.


Geez, GOTY Enhanced? You can see why I got confused on the matter. The most I can discern is that my game is officially entitled, “Borderlands: Game of the Year Edition.” So I’m guessing it is not enhanced.

I wasn’t really drowning in anything until endgame in BL1, and I don’t think I got my first legendary until about halfway through PT2.

You know why I’m a (more or less) strong-willed farmer? It goes like this. I think to myself, “Self, you really hate farming and would sometimes prefer to have your nails pulled out with pliers.” Then I think, “But I love this game and I’m mainly playing it for the loot.” I spot a farm - Bunker, Crawmerax, whatever - and I determine that I will hit it extremely hard, relentlessly, until I can think of nothing else but throwing myself in front of a bus, until I get what I want. And then I’ll never do it again.

That’s all it is. Instead of stretching it out, it’s concentrated torturous pain that normally ensures I suffer intensely but relatively briefly, as opposed to stretching it out over months or years.

The psychology of farming is actually really interesting to me - one of the nice perks of entering into the world of Borderlands fandom is having so many areas where human nature intersects with games, luck, emotion, intellect, get opened up for consideration. I love it. But the point here is that the way my bone-headed, obstinate Capricorn psychology works is by “getting it over with.”

Whatever the suffering is, if I know I have to undergo it at some point, might as well do it now, so my later will be better.

(Of course, no one has to farm, but you know what I mean. If I want a Bessie in BL1, then I have to farm, barring extreme luck.)

And here again, in BL2, the goal I aimed for throughout my whole stretch of play up to level 80 was to collect every nice and unique piece of gear for my Siren, so I could then play around with whatever build I wanted, experiment with making my own builds (I’m just beginning, for instance, to try to work out a Rough Rider-Fleet build, which is why I’m interested in the Legendary Nurse COM). Given that goal, there was no way around it, and there was no way I was going to stop before I got what I wanted.

Well, turns out Bunker had a vote as well. He voted against me. To date, he’s the only farm that forced me to stop before getting my gear - which, to say it one more time (not for you but for others), is not about perfect parts or anything extravagant, but just basic stuff.

But I did learn something. Contrary to Dante, there are not nine levels of hell but ten, and that hitherto unknown final layer is exclusively filled with people farming Bunker. Time to update the Inferno. Thanks Gearbox - you’re poets and don’t know it!

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Majority of the Shams (very few) i got from BNK3R have been 81% and below, like an extra layer of “■■■■ you”

I don’t even care about those, the best ones i got were world drops anyway, but i want to get elemental Bitches or some heads i don’t already have

Piss off, BNK3R.

The only redeeming thing is that it’s a very easy fight.


For some added background for OP, there’s info here and the linked part 2:

And for a more direct comparison with the Bitch, take a look at Sandhawk farms:

The issue you have is that the way parts are rolled (and that includes the elemental accessory) combined with the number of items in Bunker’s loot pool, getting a shock bitch specifically is a long shot. If you also want to get one with specific grip etc. - well, you really need some serious patience for that.

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Moi aussi. My favorite is the 78% Sham, a special sort of suck that is. I’m still slowly getting a grip on the loot drop system in BL2, but I figured the combination of parts needed for a second-worst Sham (worst is 77%, I think) shouldn’t be any rarer than the combo of parts for a second-best Sham (93%, I gather).

Yet I’ve got at least three 78% Shams from Bunker, and have never even seen one at 90% or higher.

I’m probably wrong in my assumptions about the odds.

Not that I care (about the Shams, I mean). Just found it curious. And it made me think what a nightmare it would be to hunt for a perfect sham, or really even one that’s 90%+.

Don’t know what it is about that shield. Whenever I try it out it sucks ass; consequently, I never use it. Could be because it doesn’t reveal its power on Maya. I know what people do with it “Shamfleeting” and what-not, but outside of that, is it really all that great?

I suppose I don’t like absorb shields in general, since bullets aren’t what scare me. Elemental effects, explosives, arrows and all that wacky crap in Tina’s DLC - that’s what puts the terror in me. I find that I get much better survivability with elemental resistance shields like the Evolution.

Dunno. At this point, if I had a 94% Sham I’d trade it straight up for any old shock bitch (even a bladed one!) at my level. Hell, I’d probably just give it to someone who said “please.”

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