Please read: This isn’t a call for a nerf thread, I want to discuss a certain trait of Ernest which I feel is abused by the community not in ways the devs intended.
Ernest has the ability to use the arc on his grenade gun to shoot over walls and cover which gives it a very tactical uses, sadly that’s where the problem starts. Players, especially try-hards, will simply find a safe location and shoot over walls or cover to kill the sentry and minions almost completely safe. If they are following the camp meta then surely you would see a Galilea/Kleese/Ambra making sure assassins won’t be able to gank.
Another thing that dissapoints me about this tactic is that his passive rewards precision but most players already realized that spamming shots to a choke point is easier and will lead to good results.
Ernest is in a good place generally but I think that his primary should be changed so he won’t be able to drop sentry’s like flys without any risk taken. Make the grenades automatically explode after a set time/distance so he won’t be able to shoot and forget behind every wall. Slightly reduce his primary damage but increase his passive to reward skilled accurate players and discourage spamming.