I picked this game up today, and having played a lot of Borderlands 2 I looked into how I could kind of recreate my all time favorite build from that game, Axton with nuclear longbow turrets.
So it seems that the turret in this game is now a digi-clone, which is cool, and there is also a way to blow it up for massive damage, so we’re two thirds of the way there. The problem is that is no way to remotely deploy the damn thing. You can drop a digi clone, charge the enemies, swap places with it and then blow it up, but that’s a really awkward way to get an exploding turret into place and simply has too high of a cost in time you could have spent shooting if you like fighting at longer ranges.
So here is a thought: How about a class mod that replaces the ability to swap places with your digi clone with the ability to teleport your digi clone like a longbow grenade? If you could longbow a digiclone and still swap places with it the skill would suddenly double as a long range teleport skill, so that would probably break a bunch of stuff in the game. As a replacement to swapping it wouldn’t cause a problem though if the clone winds up in places you aren’t supposed to be able to go. All of the effects from swapping like the cryo-nova would still go off when you teleport the clone, so instead of using it as a decoy/teleport you’re puppeteering it around the battlefield to cause destruction. Basically it just changes the skill from being useful for close range assassinations to being useful for long range combat.