Can we PLEASE have ADS Sensitivity settings on Borderlands Remaster and 3?

I don’t know how to reach out about this. Tried on Twitter but it goes unheard!

This is one of the only things that makes the game significantly less enjoyable for me. Literally the only wan to compensate is having a mouse that lets you modify DPI or having a DPI shift / Sniper and it shouldn’t be this way!

Most games that have scoping and ADS allow you to modify this or have a multiplier of some sort.

Please!! I beg you guys to add this to the game. There’s no ini to fix this, no mods, I’ve been trying to do this for years :frowning:

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Pretty sure that would ruin the effect of having fixed scope distances.

A lot of games have different scope distances and still have it modifiable. In fact, most games do. Still, it’s something that can be resolved by means of external software that’s included with a few different brands of mice. It’s something that should be added to the game for Quality of Life.

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I’ve literally never seen it.

I’ve literally never seen it.

PUBG: https://preview.redd.it/j7bde2avitl11.jpg?width=1024&auto=webp&s=d499664dbe5b3b8987b87a43634f953f626f0259

Battlefield series: https://clips-media-assets2.twitch.tv/29747541888-offset-11040-preview.jpg

Destiny: https://assets.vg247.com/current//2017/08/destiny_2_beta_pc_menu_controls.jpg

Fortnite: https://i.ytimg.com/vi/FfeY8b6Hz3s/hqdefault.jpg

The Division: https://i.ytimg.com/vi/fo_qkqacySA/maxresdefault.jpg

Rainbow 6 Siege: https://preview.redd.it/vs38ts2mp9f01.png?width=1024&auto=webp&s=1065cbff805f69082c90cf45433d27d1048a63e8 (Should note that this one you can even go as far as change the multiplier as well to fine tune it further)

Even CSGO, a game that’s 90% hipfire weapons lets you change it. Should I keep going? It’s a staple in games and should be modifiable in Borderlands, especially since it’s so slow as a default.

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You’re missing the point of borderlands and the whole different parts thing… You need to just give up on this tbh. Maybe it’s just not the game for you

You’re missing the point of borderlands and the whole different parts thing… You need to just give up on this tbh. Maybe it’s just not the game for you

What sort of argument is that? I’m missing the point because I want the game to be more enjoyable because aiming sucks when you hold right click? There’s other games that are “clones” which are just FPS looter shooters which are just coop killing enemies that the same features. Just because the guns are wacky and shoot crazy patters, bullets, and effects doesn’t mean every weapon should have a super low ADS multiplier for aiming. I seriously don’t get why you’re against this. It’s a no-brainer quality of life update.

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Just a reminder: this place thrives on polite discussion. I recommend that newer users (and everyone else, in fact) familiarise themselves with the forum rules.

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Each gun has a different barrels, grips, stocks, sights… they are all different manufactuers. You have to find the one you want with right amount of zoom. That’s just the way the game is. What you want simply is not a part of the game. Hence the this might just not be the game for you comment. I mean no disrespect and i understand where you are coming from but it’s just not a part of this game. Maybe borderlands 3 will be different ( i doubt it) but just because other games have it doesn’t mean this game needs it. This is literally the first time i’ve ever seen this concern mentioned so i think it’s okay the way it is. To each his own i guess. I just don’t see the changes you want being implemented is all i’m saying.

This is new. The DPI on snipers is so high because ads has some slowdown accociated with aim speed? They’re meant to be scoped when you directly point at an enemy, not to find them before? Idk. It’d be redundant to give guns multiple zoom values and adjusted DPI anyways. Anything over 2.5-7.5 can be pretty useless here where enemies are never more than 100 yards away from you. And Axton has a skill just for this guy. Expertise.

Every scope in bl1 and bl2 has a different magnification. In bl1, sight1 has the lowest magnification at 1x and sight5 at approx 2.7x. Some uniques like the Cyclops and Reavers Edge have even greater magnification. In bl2, each manufacturers scope has differing magnification, with Dahl being the least and Hyperion the most. Getting the right magnification was really part of the hunt, esp in BL1, where long range sniping was more of a thing. Still i could never really get into those scopes with ultra magnification, sight3 was always the sweet spot for me.

Still i can understand your concern, but whether ADS sensitivity is employed would depend on how the scope part system works. If different scopes were only differentiated by magnification, then it obv would not work. Not to mention the quick pace gameplay of bl2 means that having to adjust your magnification each time would be a pain. The best idea would be to have say the hyperion scope’s special effect to be ads sensitivity. The other scopes would have fixed magnification, but perhaps have other special effects (like increased crit while ADS for Jakobs or smth).

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Hyperion honestly should do more sharpshooter type gun design quirks. Good idea there.

Mulpliers generally work as a means to automatically adjust based upon distance. You don’t need a setting for each individual zoom.

In Rainbow 6, 83 ADS makes 1x sights to 1:1 with hipfire whereas if you use the ACOG which is 2.5x is no longer 1:1.

Battlefield series has Uniform Soldier Aiming options as well as setting per magnification. It’s a multiplier, it’s not 1 amount for any ADS. It adjusts lower by a % the more narrow your FOV / further zoomed you are.

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Youre talking about dynamic aiming? I’ve almost never seen a game utilise that. It’s pretty rare to even be in a game unless you’re dealing with distances like 200-600m. That simple click to zoom closer feature is common in Far Cry, but DPI changes and isn’t dynamic. You should walk around while using your sniper and zoom out when looking for targets as much as possible; hell, play the game with a controller. It feels better on controller. This isn’t Battlefield, man. This is Borderlands.

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Youre talking about dynamic aiming? I’ve almost never seen a game utilise that. It’s pretty rare to even be in a game unless you’re dealing with distances like 200-600m. That simple click to zoom closer feature is common in Far Cry, but DPI changes and isn’t dynamic. You should walk around while using your sniper and zoom out when looking for targets as much as possible; hell, play the game with a controller. It feels better on controller. This isn’t Battlefield, man. This is Borderlands .

No, I just want an ADS multiplier that literally just allows us to adjust the sensitivity of our aiming when aiming down sights. It’s really not that difficult or much of a request. Everyone is trying to make it complicated by bringing up zoom factors and different weapon parts and a lot of other things that have absolutely nothing to do with what I’m asking about.

Using a Logitech mouse with shift for DPI makes it nearly perfect across multiple zoom factors. The game already uses a % based off of your sensitivity settings, which is why the further you zoom the lower it is. All I want is to be able to change that % or multiplier, or literally whatever their means of adjusting it is without having to use mouse software to compensate for the insanely low iron sight and scope sensitivity.

A lot of players use very high DPI or high sens in game. For us players that use low sens, the ADS is almost unusable in a lot of instances because you have to compensate a lot to for it.

It’s really a simple concept, there’s been a lot of other requests for this elsewhere. I have to plug in a Logitech mouse to make the game enjoyable otherwise I’m swinging my arm a lot.

I know this isn’t Battlefield or a Competitive shooter, but it doesn’t have to be for the game to be more enjoyable. You can find lots of complaints on this exact matter already. If the setting is in the game and people don’t want to touch it, you don’t have to. I assure you though, a lot of people would use it.

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1: check the settings files for Aim speed, if there is one.
2: Axton has a skill for this. Called Expertise. Increases your aim speed down sights 70%. With 5/5. With UCP patch it’s 100% at 5/5 and so is movement speed.
3: I’m not confused now, but my advice remains the same. If you can’t find any way to fix it… Aim down sights for getting crits, and try to avoid getting stuck in your sights. Snipers are just another gun type here. That whole mechanic would change how your character moves and feels. I don’t know who’s fault is at stake, i don’t care. I’m genuinely sorry this is frustrating for you, this could be fixed in the settings, but I’m not sure. It’s not in-game settings, it’s likely set engine states from the .ini file which are fun to run through. Ive had to do it myself.

1: check the settings files for Aim speed, if there is one.
2: Axton has a skill for this. Called Expertise. Increases your aim speed down sights 70%. With 5/5. With UCP patch it’s 100% at 5/5 and so is movement speed.
3: I’m not confused now, but my advice remains the same. If you can’t find any way to fix it… Aim down sights for getting crits, and try to avoid getting stuck in your sights. Snipers are just another gun type here. That whole mechanic would change how your character moves and feels. I don’t know who’s fault is at stake, i don’t care. I’m genuinely sorry this is frustrating for you, this could be fixed in the settings, but I’m not sure. It’s not in-game settings, which are fun to run through. Ive had to do it myself.

There is no way to adjust what I’m asking. I’ve looked online, looked through my settings, looked for mods. There’s other’s that share this issue because the only option that’s recommended is using DPI shift which requires 3rd party software only available on select mice. Expertise adjusts how fast you aim down the sights from the hip. So Hip to Scope to Hip is what that effects.

The issue without having a modifiable ADS setting is that let’s say you’re a player that uses a medium to high sens; half of a high number is a lot, but if you go from doing 2-3 inches being a 360, 50% of that is now what, 4-6 inches? If you’re a player like me and a lot of other players that run very low sens with precision, like 400 dpi and low in game, then my 2 feet it takes to do a 360 is now double. Now, I’m not wanting to do 360s scoped in, but when you’re aiming down sights, it’s extremely annoying to aim because it becomes so low that aiming with most weapons turns into hipfire as much as you can and weapons with reverse recoil are literally unusable.

Turning my sensitivity up would screw me up in almost any other game because they’re pretty close. The multiplier is set very low and being able to adjust this would make a world of difference to a lot of players, not just me. I’m not frustrated that it’s not there as I can compensate, but if asking for this would make it easier on me and others that don’t have the options that I do. I’m not kidding, I literally plug in another mouse that I have a custom profile setup just to play these games. I hold a button and it turns my DPI from 400 to about 600 or 650 while I hold it. It’s amazing, but should be unnecessary.

Then there’s those that argue it without understanding as if it would ruin the game. It would not make the game any worse or anymore unfair. It would make it more fun and easier to play without impacting the mechanics of the game. That’s the frustrating part is being argued with and the arguments being find a gun with a better scope and turn up weapon zoom speed.

Sorry for all the walls of text everybody. I’ve made my points, don’t really feel like arguing this anymore. Almost any modern shooter has these settings, and Borderlands doesn’t have any special mechanic that would make it game breaking or unnecessary. If you feel that’s the case, well I’m sorry. Not really anything else I can say.

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You have a customized mouse just for this issue? Okay… I’m sorry this game angers you so much for that. I really am, I hope the next entry in the series changes this for you XD

No but seriously I’m sorry. Your issue is fixed though. Its annoying to change mouses but I have a feeling this is an in engine thing and not a changable setting.

You’re talking about aim to sight speed? In any FPS i’ve played that’s a perk, attachment, skill… You want it as a slider? That’s not the same as look sensitivity. Aiming to sights increases accuracy. Hipfire is instant but is obviously less accurate. The character in your avatar has hipfire skills. Which obviously means the devs want to keep the 2 separate. They each have their advantages/disadvantages. There is no slider to increase hipfire accuracy so why would we expect one to aim down sights quicker?

Can you please read the post rather than the first couple sentences? I would greatly appreciate that.

Thank you very much!

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