Me again. Just started playing more with an alternative character for a bit- my main is Zane, just booted up Amara a week or so ago- and when I got to Promothea and got the cyclone, I then noticed that i had 5 presets on the catch a ride system rather than 3. However, if I edit the vehicle (colour, mods etc), the next time I go to the ride station, they’ll be back to default, all 5 of them. This is ONLY on my Amara, and is still fine on my Zane and Fl4k saves who both only have 3 slots in the ride system and all their presets stay saved. Reloading hasn’t worked as this has been an issue for about a week now, but upon logging and playing tonight for the first time in a bit, I’ve noticed it’s still a problem that hasn’t gone away. It worked when I first played as Amara, but I remember it suddenly acting up not long after meeting with Lorelei. I can’t quite remember the exact events but I remember I was fiddling about with colours on a cyclone, went to r1 (or is it r2?) to scroll to the next preset to start changing colours for my Technical, and suddenly everything reset, and I had 5 instead of 3 pages to scroll through
Seems weird it’s only on one save and not the others. It’s not a huuuuuge issue either way but it sucks because I tend to like the hover cyclone and it’s such a hassle having to program all that back in every time I respawn a vehicle.
I have exactly the same problem on Moze, everything works on Amara, anyone knows what’s going on? probably a bug
Catch-a-ride has been bugged for me for a while now. My default vehicle types (technical, outrunner, cyclone) all all there, but no changes I make will save. So every time I conjure up a vehicle, I have to enter my desired loadout. Then if I subsequently enter “Q” for the default, the correct vehicle type comes out, but none of my changes are there … it’s back to the default vehicle for that type. Not a game breaker, as I just use whatever falls out, but QoL is degraded.
I’ve had the same problem ever since Mayhem 2 released. Default car, even if you hit the “respawn vehicle” button outside of the menu.
THAT SAID, funny enough, loadout nº5 does save for me. So every time i enter a catcharide, i press Z to go to loadout 5 and there’s my purple wheel.
It’s still a bothersome bug tho. Good thing on mayhem cars dont escale so customizing them isnt really worth it beyond our favorite wheels, boost and armor…
I’ll have to try each of the 5 presets and see if any of them save. 1 and 2 don’t for definite, can’t remember if I tried 5. I never use vehicles for anything except getting from a to be anyway so the damage and stuff isn’t important to me at all, so default preset isn’t a huge bummer, but it’d be nice to ride around in a good looking vehicle at least
My Zane main has a sweet ass black and neon blue Tron looking floaty cyclone. I want my Amara to have some fun vehicles too
This started with the release of MH 2.0. Happens to all of my characters.
Annoying but there’s more important things I would like to see fixed first. PS4 Here…
it doesnt save on 2nd either for me, i think. and so on until 4 if i remember correctly. loadout 5 still stands 1 month after so, idk.
And yeah, better to have a cool skin xd. I have such nice game with purples and blues, makes COV skins look like default mud!
Yeah, there’s other fixes that are more important but this could be part of a bigger problem. Every bug needs reporting, no matter how small it is, even if there’s bigger issues. It’s still a big part of the game that isn’t working as intended as cosmetics and customisation are a very important part of the game. Can you imagine if character skin and heads reset every time you travelled to a new planet? Would be proper ■■■■ when customisation is a big part of the fun.
Happened to me too, somewhat recently. I tried using loadout 5, but that just reset right back.
I mean… yeah, game crashing bugs are more important, of course, but given how often I use cars in the game, it would be nice to not have to rebuild it the way I want to every single time.
Yeah, exactly. We use cars a lot in game and the fact they have a lot of customisation is an important part of that. Not being able to save that means we gotta re-edit every single time or put up with the boring ass default.
anyway to add to this bug research: I actually tried preset 5 last night and it does save for me. I’ve had a fiddle with catch a ride this afternoon and it appears that 3 out of the 5 presets are still working, but the game randomly added 2 more bugged ones.
So for me on my working characters the set up is
1/3 outrunner
2/3 technical
3/3 cyclone
but on my amara where it’s bugged it’s
1/5 outrunner
2/5 outrunner
3/5 outrunner
4/5 technical
5/5 cyclone
4 and 5 still save as intended. Weirdly I tried saving 1/5 and it never saved, tried 2/5 which also didn’t save, tried 3/5 spawned vehicle, went back to the station to see if it had saved, and 1/5 was showing as the edits I did for 3/5. and now 1/5 saves but 3/5 doesn’t… very weird.
Either way it appears 2 extra bugged slots won’t save but 3 will save.
Edit: Hmm, just booted the game back up to play and 1/5 has reset again. So the only ones that so far are saving after reloading the game are 4 and 5. 1, 2 and 3 keep resetting still.
Yep, not remembering vehicle settings on my most recent character. Haven’t tried on my older characters.
Have you tried the other tabs yet on the catch a ride system? Sorry, my potato of a laptop doesn’t play videos very well, lol, so it’s hard for me to see. If you haven’t, try each tab at least once, as 2 out of the 5 presets I have do actually save, but the other 3 don’t.
I know the “redeploy” feature isn’t working for a lot of people too, but that’s different from the problem I’m personally having.
It’s weird because on a character I created when the game was released I have 3 loadout slots. On a newer character I have 4 slots, only slot 2 and 4 are saving. Video below.
Yeah similar to my problem too then. My Zane and Fl4k are fine, everything saves and I have the standard 3 loadout slots, but it’s my Amara that’s having issues. She has 5 slots, rather than the normal 3, and only 2 of those 5 slots save, the other slots don’t.
I think you should record a video like I did (simple on the ps4) and put in a support ticket. That’s what I shall do.
Well, great. The “respawn vehicle” thing worked on my very first character… until I stupidly chose to try to set up a few more options, in which case it stopped working again.
OK, so… since the last time I wrote a post here, I’ve made a new character. This one has three vehicle slots, and they do all save my presets, even when I update them with new stuff I get, as long as I don’t change the vehicle type on said slots. I.E. As long as the first one is a regular runner, the second one is a bandit technical and the third one is the monowheel motorbike thing. If I keep the vehicle type in place, it remembers color settings and armament loadouts just fine even when I edit them later. If I try to select a different vehicle for each slot, though, it refuses to remember that loadout, so… good thing I have one of each type, I guess?