What I want to know is how the game chooses to play these.
I mean, I’d have though it would give priority to these lines over the generic ones when said characters are in the group, but that does NOT seem to be the case.
Additionally, I swear some characters just get chosen randomly more than others.
For example, I have done The Void with Galilea probably well over 50+ times between the Open Beta and the full game, but I only JUST NOW got a character-specific line between her and the Sentry (right before he “hacks” the door with his big laser lmao).
A similar circumstance is during the Algorithm right before the Golem boss. Kleese and Ghalt’s “com banter” can play a line about magnus’ “all being crazy”, and Marques can chime in and be indignant and all, but while I’ve been in groups with (or played as) Marques like, AT LEAST 20+ times in this place, I’ve heard it TWICE - I almost always get the generic lines.
Hell, I heard another line for the first time in the Algorithm between Kleese and Phoebe (there are actually at least two Phoebe-specific lines here that I know of), where Kleese says to Pheobe “If you die… I’m keeping your tools!”.
One last example (I have loads - sorry lol): Starting The Experiment with Thorn in your party still almost always plays the “com lines” between Melka and Boldur instead of the ones between Thorn and Boldur, even when Melka isn’t in the group (and even if she is in the group, it still plays radio chatter “voice modulated” lines as well lol).
Wouldn’t it make a lot more sense to give “priority” to these kinds of lines if said character was in the group at the time…? I mean, they can only PLAY if the character is with the group, but they still so rarely actually DO play em…
Oh, and on a “slightly” unrelated note: I was honestly disappointed that having Kleese actually being PLAYED during the Algorithm doesn’t have any character-specific lines between him and ISIC.
I mean, if you did this because you didn’t want to break immersion due to Kleese doing 90% of the radio chatter voice overs during this particular mission, well… hate to break it to you Gearbox, but that kinda adherence to immersion kinda goes “PHHHT!” anyways when you have more than one of the same character in a group! :]
In the above scenario I’d almost say it’s WORSE like this lmao, especially the end where ISIC goes:
“Oh good - you survived! I hope Kleese is watching, because when I’m done with you, he’s next…”
…And I keep wanting to say “I think it’s past time you reboot your primary CPU, ISIC - Kleese is standing right in front of you!” XD