For the record, BL2’s (and TPS’s) session browser was behind its time in more than a few ways:
you couldn’t see what classes people were
you couldn’t see where they were or what activity they were doing, only the active main story quest
the system didn’t even have the decency to show if they were in a DLC you didn’t have, making you sit through a loading screen before booting you out.
there were no filters, only sorting by a few rudimentary parameters
Matchmaking wasn’t necessary to fix these problems though.
Granted, it technically does - but while introducing new flaws. They could have just improved the session browser, and avoided the quite predictable problems we’ve got now (a campaign game’s playerbase drops a lot after release, and new content can’t be developed fast enough to keep population high? What a shocker.) The current result is indeed a situation where even the crappy system from eight hecking years ago would be an improvement.
I see it as a tragic failure when simple QoL features go downhill in a later installment of something.
This would be the equivalent of buying a new car, that is a direct replacement to your prior car. To find out that the radio has no presets for channels, and randomly selects a new channel when turned on.
Did made it to a 2 player round now, only to find out that this isnt even better. Had like 4 fps when enemies started showing up. Thats just crazy. I dont get it. And its like that since mayhem 2.0, thats just f up.
Actually farmed 29 damn Old Gods for my Moze build to make her rdy for multiplayer, and now i am just gonna leave this game again because all, and literaly all, it does is disappointing me.
So if anyone needs one of those, feel free to ask. Ps4 btw
chrisdechent8
(We are aware of it, so we can look into it, but not fix anything, at this time.)
#27
8 months later and matchmaking still sucks… which begs the following question:
What is Gearbox doing instead of giving us arm race that nobody asked for?