There you go.
Pretty clear to see why it’s so bad
"kus_cloakedfighter": {
"config": {
"type": "Gimble",
"fireType": "Bullet",
"activation": "Normal",
"velocity": 2200,
"range": 1760.0000000000002,
"radius": 0,
"lifetime": 0,
"misc": 0,
"fireRate": 0.7200000000000001,
"fireDuration": "1.3",
"fireDelay": "0.8",
"trackingH": 0,
"trackingV": 0
},
"effects": [
{
"on": "Hit",
"do": "DamageHealth",
"to": "Target",
"effectMin": "14.7",
"effectMax": "15.3",
"spawn": ""
}
],
"angles": {
"gimble": 13,
"hMin": 0,
"hMax": 0,
"vMin": 0,
"vMax": 0
},
"damageMultipliers": {
"penetrationChance": 5,
"defaultDamage": 1,
"LightArmour": 0.92,
"MediumArmour": 0.7,
"PlanetKillerArmour": 0,
"SubSystemArmour": 3,
"ResArmour": 0.6
},
"accuracy": {
"enabled": 1,
"Fighter": 0.0824,
"Corvette": 0.253,
"munition": 0.14,
"Frigate": 0.6,
"SmallCapitalShip": 0.6,
"BigCapitalShip": 0.6,
"ResourceLarge": 0.6
}
}
Fires a 2 round burst every 2.1 seconds for only 14.7-15.3 damage per shot and only 8.24% accuracy.
That works out to 14.2 dps. Not really sure why it says 17 in game.
Compare to Hiigaran interceptors
"hw1_interceptor": {
"config": {
"type": "Gimble",
"fireType": "Bullet",
"activation": "Normal",
"velocity": 2200,
"range": 1760.0000000000002,
"radius": 0,
"lifetime": 0,
"misc": 0,
"fireRate": 0.54,
"fireDuration": "1.3",
"fireDelay": "0.8",
"trackingH": 0,
"trackingV": 0
},
"effects": [
{
"on": "Hit",
"do": "DamageHealth",
"to": "Target",
"effectMin": "21.7",
"effectMax": "22.3",
"spawn": ""
}
],
"angles": {
"gimble": 14,
"hMin": 0,
"hMax": 0,
"vMin": 0,
"vMax": 0
},
"damageMultipliers": {
"penetrationChance": 5,
"defaultDamage": 1,
"Unarmoured": 1.06,
"LightArmour": 1.03,
"MediumArmour": 0.73,
"PlanetKillerArmour": 0,
"SubSystemArmour": 3,
"ResArmour": 0.48
},
"accuracy": {
"enabled": 1,
"Fighter": 0.111,
"Corvette": 0.26,
"munition": 0.2,
"Frigate": 0.6,
"SmallCapitalShip": 0.6,
"BigCapitalShip": 0.6,
"ResourceLarge": 0.6
}
}
33.31 dps with 11.1% accuracy. And faster, more manuverable, cheaper, etc.
Not to mention the Hiigaran interceptor does 66 damage from its burst. The burst from the Cloaked fighter can be too low to kill the 30 health fighters.
It’s a copy/pasted nerfed version of what HW2 interceptor gun is. When its later tech and so on. And it’s ability is awful, from what I can see. Can’t really tell exactly how it works. Heh.