Cloud kill is... OP?!

OK, Cloud Kill is now up there with Converge as a must have :wink:

Hi all,

I specced into cloud kill at level 29, and used it on Dukino’s Mom. I was getting around 1500 damage on the first ticks, finally stopping at 3. It absolutely destroyed her.

Simon

PS also confirmed in the firing range with different guns.

It can no longer hurt you

Before

After

I did do that

2 Likes

I did manage to put a Dot on myself twice but only when stood right next to the target so it’s never going to be an issue.

I stood in the middle of it many times and nothing, are you sure that wasn’t an enemy or a reflected bullet?

It only happened when I procced it right next to myself, walking into the cloud did nothing.

I went to Southern Shelf, killed the first group of bandits except for one and then specced only into Foresight, Flicker and Cloudkill Phaselocked him and shot him with a Grog Nozzle.

Repeated it several times but only got a dot twice so maybe I didn’t notice something.

I’ll try it that way and shoot enemies point blank

What’s the over/under on this getting taken down a notch or two and in what timeframe?
My new maya is just ridiculous with this, I’m wasting lvl 22 badass loaders in opportunity at lvl 19 with a dinky tediore pistol I picked up just to see if I could
Just wondering as…
a) I don’t want to get too used to this if it’s gonna go away
b) with FO3 only a day away I was planning on splitting my time between BL2 and that, but if the getting is good I kinda feel compelled to rush this toon while I can
Figured some folks more familiar with the dev’s typical approach to things might be able to shed some light
Because this seriously feels broken, not that I’m complaining lol

Its broken and useless before the patch. But now, not anymore. :dukeaffirmative:

You were right, if it procs right in your face you can get hit by it

2 Likes

I hope they don’t nerf Cloud Kill after this patch. It may seem very strong pre-50, but in UVHM I think it feels just right so far.

It definitely can hit you or your teammate, I was co-oping and kept getting a corrosive DOT on me even though there weren’t any enemies shooting corrosive weapons.

I’ve now used Cloudkill extensively at UVHM, and I feel that it is very balanced at OP8. I don’t notice it much against red bar enemies, slagged or otherwise. That’s not to say that it’s not doing anything, but the reality in those situations is that I’m not standing around, waiting for Cloudkill to melt them. I fight them just as I always have, and that is as it should be.

I notice it against slagged, armored enemies, if there is a break in my shooting, such as a reload. More often than not, I don’t pause to observe it. Again, I usually play exactly as I have before.

Here is where I notice it:

Invincible Son of Crawmerax, Dukino’s Mom.

In those fights, the DoT + Grog Nozzle gives me a little lift, allowing a slightly larger margin for error. In each fight, I still have to play it near perfect, but can now at least survive a (small) hiccup. It hasn’t put me over the top trying to solo Craw, but I’m getting closer. As for Dukino’s Mom… She’s still going to drop Maya if she starts with the shock ball spam and the player’s timing is off, but I’ve become more consistent getting through that room in the Peak. I still have to use the right gear, the right plan, and clean execution.

All in all, it has been exactly what it should be: a useful tool, which doesn’t break the game.

1 Like

Ive noticed it a lot with converged slagged groups, they die a lot faster now

Yeah, we’ll call the unique experience of cloudkilling a clump of loaders, “Derchkakke”. It’s a good time for the whole gang.

2 Likes

I don’t much care for it. At low levels it makes it very hard to work on any challenges because it kills things so swiftly. At higher levels I can understand it being more balanced, so maybe then I will take it again, but for now, I respecced and got rid of it.

What I find works great is if you get the person in the front. Then everyone behind walks into the cloud and dies. I killed off 5 loaders with one bullet doing that. Hit the first one, and all 5 went down in a heap. It was GREAT. Works the same on people too. Not so good one Jet Loaders though. And I don’t have the Grog yet, but a slag Rubi works well, too. Slag + CloudKill = good times.

I was pleasantly surprised with Cloud Kill when I returned to Maya and respected into it. It’s so good now.

2 Likes

Cloud Kill also works great on Rakk. Since they tend to fly on the same path, one shot at the leading Rakk creates a cloud that the trailing Rakk fly into and die. That is truly a Cloud Kill. Using it on the ground should be called a Fog Kill :smirk:

Tried something new with cloud kill last night. Respec’d to Cloudkill + Converge. Group them together, then dissolve them. With points in Helios, you PL something, shot them with Slag, and everyone gets burned, corroded, and slagged. Things go bye bye. Next thing I need to find in a slag Bouncing Betty, or similar. Also a corrosive relic.