OK, Cloud Kill is now up there with Converge as a must have 
Hi all,
I specced into cloud kill at level 29, and used it on Dukinoās Mom. I was getting around 1500 damage on the first ticks, finally stopping at 3. It absolutely destroyed her.
Simon
PS also confirmed in the firing range with different guns.
It can no longer hurt you
Before
After
I did do that
I did manage to put a Dot on myself twice but only when stood right next to the target so itās never going to be an issue.
I stood in the middle of it many times and nothing, are you sure that wasnāt an enemy or a reflected bullet?
It only happened when I procced it right next to myself, walking into the cloud did nothing.
I went to Southern Shelf, killed the first group of bandits except for one and then specced only into Foresight, Flicker and Cloudkill Phaselocked him and shot him with a Grog Nozzle.
Repeated it several times but only got a dot twice so maybe I didnāt notice something.
Iāll try it that way and shoot enemies point blank
Whatās the over/under on this getting taken down a notch or two and in what timeframe?
My new maya is just ridiculous with this, Iām wasting lvl 22 badass loaders in opportunity at lvl 19 with a dinky tediore pistol I picked up just to see if I could
Just wondering asā¦
a) I donāt want to get too used to this if itās gonna go away
b) with FO3 only a day away I was planning on splitting my time between BL2 and that, but if the getting is good I kinda feel compelled to rush this toon while I can
Figured some folks more familiar with the devās typical approach to things might be able to shed some light
Because this seriously feels broken, not that Iām complaining lol
Its broken and useless before the patch. But now, not anymore. 
You were right, if it procs right in your face you can get hit by it
I hope they donāt nerf Cloud Kill after this patch. It may seem very strong pre-50, but in UVHM I think it feels just right so far.
It definitely can hit you or your teammate, I was co-oping and kept getting a corrosive DOT on me even though there werenāt any enemies shooting corrosive weapons.
Iāve now used Cloudkill extensively at UVHM, and I feel that it is very balanced at OP8. I donāt notice it much against red bar enemies, slagged or otherwise. Thatās not to say that itās not doing anything, but the reality in those situations is that Iām not standing around, waiting for Cloudkill to melt them. I fight them just as I always have, and that is as it should be.
I notice it against slagged, armored enemies, if there is a break in my shooting, such as a reload. More often than not, I donāt pause to observe it. Again, I usually play exactly as I have before.
Here is where I notice it:
Invincible Son of Crawmerax, Dukinoās Mom.
In those fights, the DoT + Grog Nozzle gives me a little lift, allowing a slightly larger margin for error. In each fight, I still have to play it near perfect, but can now at least survive a (small) hiccup. It hasnāt put me over the top trying to solo Craw, but Iām getting closer. As for Dukinoās Mom⦠Sheās still going to drop Maya if she starts with the shock ball spam and the playerās timing is off, but Iāve become more consistent getting through that room in the Peak. I still have to use the right gear, the right plan, and clean execution.
All in all, it has been exactly what it should be: a useful tool, which doesnāt break the game.
Ive noticed it a lot with converged slagged groups, they die a lot faster now
Yeah, weāll call the unique experience of cloudkilling a clump of loaders, āDerchkakkeā. Itās a good time for the whole gang.
I donāt much care for it. At low levels it makes it very hard to work on any challenges because it kills things so swiftly. At higher levels I can understand it being more balanced, so maybe then I will take it again, but for now, I respecced and got rid of it.
What I find works great is if you get the person in the front. Then everyone behind walks into the cloud and dies. I killed off 5 loaders with one bullet doing that. Hit the first one, and all 5 went down in a heap. It was GREAT. Works the same on people too. Not so good one Jet Loaders though. And I donāt have the Grog yet, but a slag Rubi works well, too. Slag + CloudKill = good times.
I was pleasantly surprised with Cloud Kill when I returned to Maya and respected into it. Itās so good now.
Cloud Kill also works great on Rakk. Since they tend to fly on the same path, one shot at the leading Rakk creates a cloud that the trailing Rakk fly into and die. That is truly a Cloud Kill. Using it on the ground should be called a Fog Kill 
Tried something new with cloud kill last night. Respecād to Cloudkill + Converge. Group them together, then dissolve them. With points in Helios, you PL something, shot them with Slag, and everyone gets burned, corroded, and slagged. Things go bye bye. Next thing I need to find in a slag Bouncing Betty, or similar. Also a corrosive relic.