I can understand why the devs removed Heliophage from the normal queue because they probably expect players to not want to run it until they’ve seen the rest of the story (in my experience, new players tend to do all missions on normal, at least once, before jumping into advanced).
Of course, it made a lot more sense at release when a lot more people were doing normal modes. Now, separating out Heliophage is just making it nearly impossible for normal mode players to find people to do it with.
Now, for Heliophage Advanced, I definitely think that should be removed from the Advanced queue, if only because it takes twice as long as any other mission. Normally, you can expect a 25-30 minute game but, if you get people scrambling for Helio advanced (and I’ve seen a number because they have yet to complete it for the character unlock), you can get lasso’d and locked into a 50-60 minute mission.
I truly do not want to see this happen. When I queue up for a public run, I want to get into it fast. It’s not like PvP where you need to have equal sides and the layout is designed for 5 players. PvE works just as well for smaller groups as it does for full ones.
This would get even crappier if you try to find a game during off hours because there are fewer people doing public story. Requiring a public story to start with 5 players is a bad idea.
[quote]edit - BONUS CHANGE! Remove one of the boss rounds from Rendain in Advanced Heliophage. Currently you fight 3 rounds of 2x bosses. Make it 2 rounds, and random which of the three sets you get. (Mission time is stupid long, you could remove the Gunhulk fight entirely and make things so much better).
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This I can agree with. Helio Adv is way too long and only has a single lootsplosion, which is dumb. It takes an inordinate time to complete and has an absolutely horrible rate of return, without even factoring in the obscene difficulty (woo, massive Brute horde spawns…).
In addition to removing one of the boss rounds, I would also like to see those bosses actually have their lootsplosions, with chances to drop their legendaries, so that the reward is commensurate with the risk and investment.
