So first off, I enjoy this game very much despite its flaws. However, we all agree it’s broken.
My thoughts on ways to improve comp PvP.
Punishment for early dropping, starting Incursion 4 v 5 or worse is rediculous and usually ends in surrender out of frustration. If you’re in comp mode, you should be paying attention and playing.
Want to screw around, go to casual.
Don’t show command rank, people who don’t read the battle plans still believe command rank correlates to skill level, which usually leads to early drops.
With that in mind, assign skill level some value.
Other games have done it for years now
Scoring changes, these are objective games and although kills are important they are usually not the priority. Support players getting shafted because they are healing, shielding, building, wrecking minions, etc should be rewarded not punished.
Example in incursion one group of shield busting minions and a thrall or 2 will wreck a sentry if no one is there because they are chasing kills.
- Offer all maps, not just the popular ones, and randomize for 2 choices instead of 3 to force players into playing the different modes. Incursion overgrowth is getting boring.
Lastly, not really a fix but request
5. Considering matches take upwards of half an hour, a few more credits would be nice. I know there is already a credit boost, but a little more would still be nice