controllerType="Missile"

Hey,
I was looking through the homeworld bin files to see if I could change how the logic/ai of the missiles launched by ships work, (because I want realistic proportional navigation, not pursuit-based)
and I came across this little gem

NewShipType.controllerType=“Missile”

I was wondering where I could find where the missile controller info is stored, so I could change it.
Thank you, for your time.

As far as I can tell that refers to behavior blackboxed away in the engine code we can’t touch.