Hopefully this is the right section, but prior to the recent hotfix, when joining a lower level character, enemies would scale to my level for me while remaining at the same level for them. It struck me as an amazingly simple way to deal with scaling during coop play. Now however when I join into a lower level players game, levels for enemies are far below my own. This applied to loot as well, and while I didn’t see massive amounts of purples and golds, at least it was at my level. This made it preferable to play with a lower level friend while they went through, and gave me an appropriate amount of xp and decently leveled gear to use or at least sell. Please return it back to that method as it made it super fun for all of us even the lower level players as they were still able to do appropriate lvl damage on enemies and keep up.