Similar to what a few said but I’ll take it a step further. I’m finding that the only way to effectively beat HW2 races is to build to counter. Some times that counter comes after, like you would normally expect, and sometimes before. Like Kadeshi said, if we see you teching and collecting, our counter is to stop you fast because you can get to any single unit faster than we can, so we must counter with a first strike.
If you are in tech and collect mode, and you notice us looking to move on you early, flip your mods and get interceptors up. Our fighters cannot compete with them. But you have nothing fast other than interceptors that can compete with our fighters. We can overwhelm your vette productions, and you won’t have flaks out fast enough to save your collectors.
If you want to quickly force a HW1 player into submission, build 2 fighter facilities right off the bat. We see that, and we are going on the defensive. We won’t even research fighter chassis.