that is the first thing I though that the events file had something with the word “Carrier” as defined joint… but nothing D:
effects = {
animations = {
animation1 = {name = “Death”, length = 2, loop = 0, parent = “”, minimum = 0, maximum = 0, markers = {""},},
animation2 = {name = “Fire_Top”, length = 4, loop = 0, parent = “”, minimum = 0, maximum = 0, markers = {""},},
animation3 = {name = “Fire_Bottom”, length = 4, loop = 0, parent = “”, minimum = 0, maximum = 0, markers = {""},},
animation4 = {name = “Damage”, length = 1, loop = 1, parent = “”, minimum = 0, maximum = 0, markers = {""},},
animation5 = {name = “dmg01”, length = 1, loop = 1, parent = “Damage”, minimum = 0.25, maximum = 1, markers = {""},},
animation6 = {name = “dmg02”, length = 1, loop = 1, parent = “Damage”, minimum = 0.5, maximum = 1, markers = {""},},
animation7 = {name = “dmg03”, length = 1, loop = 1, parent = “Damage”, minimum = 0.75, maximum = 1, markers = {""},},},
events = {
event1 = {{“anim”, “death2”}, {“animtime”, “0”}, {“marker”, “root”}, {“fx”, “death_generic”}, {“sound”, “EXPLOSION/MEDIUM/ETG_EXPLODE_MEDIUM_FIREY”}, {“fx_scale”, “entity”},},
event2 = {{“anim”, “Fire_Top”}, {“animtime”, “0”}, {“marker”, “Weapon_Top_Muzzle”}, {“fx”, “muzzle_flash_combo_small_frigate”}, {“sound”, “Weapon/Frigate/Fire/WEAPON_FRIGATE_Flak_Cannon_Shell”}, {“fx_scale”, “1”}, {“fx_nlips”, “on”},},
event3 = {{“anim”, “Fire_Bottom”}, {“animtime”, “0”}, {“marker”, “Weapon_Bottom_Muzzle”}, {“fx”, “muzzle_flash_combo_small_frigate”}, {“sound”, “Weapon/Frigate/Fire/WEAPON_FRIGATE_Flak_Cannon_Shell”}, {“fx_scale”, “1”}, {“fx_nlips”, “on”},},
event4 = {{“anim”, “Fire_Top”}, {“animtime”, “0.5”}, {“marker”, “Weapon_TopSlave_Muzzle”}, {“fx”, “muzzle_flash_combo_small_frigate”}, {“sound”, “Weapon/Frigate/Fire/WEAPON_FRIGATE_Flak_Cannon_Shell”}, {“fx_scale”, “1”}, {“fx_nlips”, “on”},},
event5 = {{“anim”, “Fire_Bottom”}, {“animtime”, “0.5”}, {“marker”, “Weapon_BottomSlave_Muzzle”}, {“fx”, “muzzle_flash_combo_small_frigate”}, {“sound”, “Weapon/Frigate/Fire/WEAPON_FRIGATE_Flak_Cannon_Shell”}, {“fx_scale”, “1”}, {“fx_nlips”, “on”},},
event6 = {{“anim”, “death”}, {“animtime”, “0”}, {“marker”, “marker1”}, {“fx”, “dmg_cloud_explosion_large”}, {“sound”, “Explosion/Small/ETG_Explode_Small_Plasma”}, {“fx_scale”, “1.5”},},
event7 = {{“anim”, “death”}, {“animtime”, “0.1”}, {“marker”, “marker2”}, {“fx”, “dmg_cloud_explosion_large”}, {“fx_scale”, “2”},},
event8 = {{“anim”, “death”}, {“animtime”, “0.35”}, {“marker”, “marker4”}, {“fx”, “dmg_cloud_explosion_large”}, {“sound”, “Explosion/Small/ETG_Explode_Small_Firey”}, {“fx_scale”, “3”},},
event9 = {{“anim”, “death”}, {“animtime”, “0.4”}, {“marker”, “marker5”}, {“fx”, “dmg_cloud_explosion_large”}, {“fx_scale”, “4”},},
event10 = {{“anim”, “Death”}, {“animtime”, “0.4”}, {“marker”, “Root”}, {“fx”, “dmg_cloud_main_explosion_combo”}, {“sound”, “EXPLOSION/MEDIUM/ETG_EXPLODE_MEDIUM_FIREY”}, {“fx_scale”, “15”},},
event11 = {{“anim”, “dmg01”}, {“animtime”, “-1”}, {“marker”, “marker1,maker2”}, {“fx”, “dmg_damage_puff_combo_frigate,dmg_damage_cloud_puff_spray”}, {“sound”, “DAMAGE/SMOKE/DAMAGE_SMOKE_EXHAUST_HEAVY”}, {“fx_scale”, “5”}, {“fx_nlips”, “on”},},
event12 = {{“anim”, “dmg02”}, {“animtime”, “-1”}, {“marker”, “marker3,maker4”}, {“fx”, “dmg_damage_puff_combo_frigate,dmg_damage_cloud_puff_spray”}, {“sound”, “DAMAGE/SMOKE/DAMAGE_SMOKE_EXHAUST_HEAVY”}, {“fx_scale”, “7.5”}, {“fx_nlips”, “on”},},
event13 = {{“anim”, “dmg03”}, {“animtime”, “-1”}, {“marker”, “marker5”}, {“fx”, “dmg_damage_puff_combo_frigate,dmg_damage_cloud_puff_spray”}, {“sound”, “DAMAGE/SMOKE/DAMAGE_SMOKE_EXHAUST_HEAVY”}, {“fx_scale”, “10”}, {“fx_nlips”, “on”},},
event14 = {{“anim”, “death”}, {“animtime”, “0.15”}, {“marker”, “marker3”}, {“fx”, “dmg_cloud_explosion_large”}, {“sound”, “EXPLOSION/MEDIUM/ETG_EXPLODE_MEDIUM_FIREY”}, {“fx_scale”, “2”},},},}