First the balancing is much better then I thought it would be. But there are some issues with frigates and cruisers that needs to be changed.
Let’s start with frigates. They are dying way(!) to fast. Give all of them at least 50% more health. They are capships and not big fighters. In Homeworld 1 their balancing was just fine, bring it back that way.
Taidan and Kushan Assault frigates needs to be changed. Their purpose is to fight corvettes and frigates. At the moment they are designed to combat fighters and this is just wrong. Give them back their intended role!
Battlecruisers and Heavy Cruisers are way to powerful in terms of firepower. A destroyer roughly cost half the ressources of cruiser. A cruiser has about 2.4 times the hitpoints which is fine but about five(!) times the firepower which is just ridiculus.
At the moment there is nothing that can match a cruiser for it’s cost. Even three destroyers which are way more expensive will lose against a single cruiser. We don’t need to talk about frigates here they are just pointless against a cruiser.
Cruisers are too cheap for that much firepower and more important this is homeworld which is a game about long and beautiful space battles. A ship that can kill everything in a matter of seconds isn’t homeworld at all!
The damage of all cruisers should be reduced by 50%. That would balance them pretty well according to frigates and destroyers. Also it would make fights last longer and so give players more possibilities to react.
These changes would give the game a much better balancing and bring back more of the originally homeworld feeling. So please think about it and test it. You wont’t be disappointed. Thanks