Despite the “hint” on the loading screen, we know that Clappy doesn’t respond the same to elemental damage as other Vault Hunters. He is hurt by corrosive more than others and takes less damage from fire. It also looks like he is more likely to freeze as well. I run with the Too Scoops on him quite a bit and he has a tendency to freeze himself fairly easily (take DOT + move slow for 6 seconds or so). I decided to see if it’s just him. And at least when testing with Jack & Nisha, he definitely will freeze a lot easier. For all 3, the test I ran was:
- Remove all skill points and equipment.
- Shoot Too Scoops at a wall or floor at point blank.
- See how easily they freeze.
Claptrap clearly could/would full freeze in just one shot sometimes. Jack seemed to be impossible to freeze and Nisha was somewhat difficult. Note, both Jack and Nisha could get a temporary white border around the screen, but that would last only a second and did not restrict movement. I assume Clappy is also more susceptible to enemy cryo as well.
In some ways it makes sense as the few robots you face are generally quite easy to freeze, but I had attributed that to lack of shields more than particular cryo weakness. It’s somewhat unfortunate since I enjoy the Too Scoops + SWAB build. I don’t plan on changing as I’ve been running with that build all the way to level 60 anyway. However, I do run with a level 11 Too Scoops for this reason to minimize DOT damage (and the damage from Too Scoops was insignificant to enemies anyway).
Sorry if this is already known or posted elsewhere… my searching skills may have failed.