Mr_GJ
(The Gunsmith himself - General Designer (34BigThings))
#21
Its not my DLC. Its ours, and its going to be the unofficial 5th DLC for the game. 
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SleepMaster
(Sleep Master)
#22
Yeah you are right its our DLC 
1 Like
Mr_GJ
(The Gunsmith himself - General Designer (34BigThings))
#23
Weaponswapspeed and jumpheight are 2 very doable things.
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NOLAftw
(Nola ftw)
#24
I havenāt tried that in multiplayer. Do you mean game breaking as in overpowered, or actually crashing the game?
If itās the former, I think the slow movement and projectile speed is a reasonable effect if confined to a radius. Also, Iām sure some combination of decreased gravity and decreased jump height could make aerial movement seem slow-mo as well.
Pretty sure youāre right, but I wonder if the Globals can be changed in the same way you switch to your custom character. If you could swap to your own modified Globals, I think it could change a lot. Iām pretty sure thatās where simple skills like āJumpā are set. But even then, I donāt know if you could modify the jump skill to allow double jumps (while also having the default jump if the skill is inactive).
Yep
I think there might be an IsFalling attribute that you could use to determine if your player is jumping. The enemy below you thing is probably not possible or more trouble than itās worth. The rest could be done I believe.
Side-note: Melee override skills are possible right? I donāt remember what it looks like where you enter the characterās melee animations, but can you place multiple anims with parameters (like with weapons)?
Yup
I wonder if TexMod works in BL1. I know it does in BL2. If so, you could change the skill icons.
But yeah overall making a character is a lot of work.
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SleepMaster
(Sleep Master)
#25
Well in my opion its just too easy when they are slowed down. And in multiplayer when one person uses it then other player can also easly take out enemies.
Hmm this one is interesting, I must check it out 
As far as I checked melee override is not possible to make. 
Well if you change skill icons for custom character then you change for original one as well so I am not sure if its worth it.
1 Like
rolee9309
(rolee9309)
#26
Under the main skill I mean⦠Iām thinking of a āfieldā. Within it, you and the enemies canāt shoot, and move, and the enemiesā/teammatesā bullets canāt go into that field (like the phalanx skill in BL2)
Movement speed: then just a regular all-direction improvements?
Forget the double jumps

Invisibility: maybe decrease the time to half? And oh, you can take damage while invisible
Main skill duration increase: I have a pearlescent class mod (Iscariot), and when my sabre turret is active, and I kill an enemy, the cooldown bar recharges a little bit. Btw. I always use that COM, thanks Mr_GJ 
Iām thinking about new and doable skills, but I have a little time (christmas, exams
)
Ohh f**k⦠my english sucksā¦
SleepMaster
(Sleep Master)
#27
Thanks for feedback, but for now i wont be able to do anything with custom player stuff, as i am busy with unofficial 5th dlc content
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Mr_GJ
(The Gunsmith himself - General Designer (34BigThings))
#32
Mmmh. According to the Wikia it aināt fully confirmed yet whether its Bloodwing as a name or as a species (thatās why we were confused). Weād have to open her up in UDK to see where GBX categorized her in. Thatās normally the get-to-name for the species.
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Mr_GJ
(The Gunsmith himself - General Designer (34BigThings))
#34
Weāll see what UDK saysā¦
(edit)
According to UDK. Trashfeeder, Corpsefeeder and Bloodwing are all located under the same species category tab. This means that Bloodwing is the name of the species and not the individual, as GBX categorized each species by name. Meaning that all Skags (Skagzilla, Moe, Marley, Skrappy, Badass Skags, Pup Skags, etc.) are located in the Skag tab and so on and so on.
1 Like
pixelkatana
(Some say sic sense)
#35
I can already see that character intro.
SleepMaster
Breaking the game, bringing the pain
Iām literally squeeing right now.
1 Like
SleepMaster
(Sleep Master)
#36
Haha nice one, but all intros are made as movies, and I am not really skillful into video editing to make intros like these from Borderlands. 
How did you do this??? Any tutorials Iād love to try myself if Iām honest, 3 years later but I still play the game and would love to know how lmao
VaultHunter101
(So long, and thanks for all the fish)
#40
This might help - strictly PC only though.