Essentially, any DAE that I export from Max and run through HODOR crashes the game.
If I take the DAE for the Turanic carrier, for example, import it into Max and export it without any changes then run it through HODOR, the game will crash if I enter a scene with the carrier in it.
However, if I take the DAE files from the examples and run them through HODOR directly without involving Max, the game runs fine.
I am using the default settings for importing and exporting the DAE files, and am using 3DS Max 2015 with FBX Import 2015.
Any help would be greatly appreciated.