I have to say something in this thread, but I’ll take some lines to explain a context.
In my case the first thanks is to the Producer, Brian Burleson in behalf of Gearbox. We’ve been talking about Homeworld just right after THQ auction. Brian was always around in HW3 group in Facebook and I was an active modder airing some stuff there, this was around a year ago, I think. Since then, Brian has been open to ideas and hearing all the HW fans he could to make the best for the project. I think the results talk by itself and I’m glad Brian let me be part of it.
The other guys I have to say thanks are BitVenom and SCole. I have to thank them for their patience. I can only say that I started to bug them long before you did. I talked with BitVenom more often but after a time, HWRE was entering in the final stage. With the release of HW, all the fans are feeling relieved, but these guys and Gearbox haven’t stopped yet. As I am satisfied with the results, I have to acknowledge their share on this.
I have to testify more issues that ppl might forget easily or simply don’t know, so I’ll left it written here.
Before the auction and the arrival of GBX, there was no perspective for HW anymore. When I started modding, in a time window of six months, the RelicNews forums got empty of modders. I mean, it was scary. At that time, if by any miracle anything would be released by the IP owner, it would be a patch very much deceiving than the present “update of HW1C and HW2C to current systems”, which you all know it’s the smallest part of HWRE. Nevertheless, we would have raised our hands to the sky and have said “thank you, it’s a miracle”. It’s not exagerated that, by the time before the auction, we were all in Kharak, not even having a Taiidan frigate passing by just to spit on us. There was no drama, just boredom, except the efforts of modders and active players.
Just before the auction, only 3 things were visible for fans: BBI claiming they were not interested in the auction because they were focused in their game Hardware: Shipbreakers, a guy that opened a project at KickStarter to save Homeworld and finally, the awful scenario of loosing the IP in the Limbo of bureaucracy, actually the strongest probability for the average fan still playing HW2 back then. So, summing up our choices were: frustration, despair and annihilation.
Right in the result of the auction, Homeworld was (kind of) treated like one of the less important assets and Gearbox took it, probably disagreeing with that, if you regard the investment made just to have the IP. Didn’t pass much time to some ppl warn the community putting pressure over GBX. Following the auction, fans in general had only 2 arguments: don’t FPS HW and bring back the old band. Gearbox worked out more on the argument that could bring more concrete results in terms of attitude and went after BBI. Not only did they acquire HW IP, they also doubled the bet by financing BBI, allowing their game to become part of HW franchise.
So, I say thank you, because Homeworld is not a game alone, it’s a paint renderer, a recovered ship concept bloodline and a living sanctuary for sci-fi dreamers. I say thank you because, generally speaking, you did all we’ve asked for. And I say thank you, because that’s what grateful people feel and do.
Since 2010, I’ve been focusing only RTS games and related forums. One of the most common thread in all of them is “RTS is dead and outdated”, so, anyone willing to invest in a RTS game is very welcome by the core player. You all know a common expression in game communities that says “Shut up and take my money” - many say it, few do it. Real fact, the guys with the highest bid on that attitude I have seen is, by far, the GEARBOX guys.
Thanks for that!
You all have fun with the “new” Game, let’s go play it.