So after THIS much time, I finally completed the Guardian Takedown, and boy were the rewards…lacking. I don’t understand why, on something as challenging as the GTD, each player isn’t getting their own share of the loot. Instead, with 2 players, I get a total of a Smog and a Backburner, plus some other junk.
It seems that the rewards versus effort isn’t close to balance. Not just in terms of quality of the items, but in terms of who’s getting items. The Maliwan Takedown, in comparison to GTD, will usually drop a couple Redistributors, a Tiggs or two, and many Kybs. Each player (I run split-screen unless playing with friends) might get different things, but it feels like everyone is getting their own loot.
Most bosses seem to only drop 1 dedicated item for the party. But a few, like GenIVIV seems to roll for each player. I’ve gotten two Refluxes (one for each character) in split-screen a few times. And then you have Aggy 9000, who drops duplicates of the same items for each character, including its dedicated drops.
I think for the trials and takedowns, each player should have their own rolls and items, independent of each other, or most items need to drop for the whole party. With the gross amount of RNG, just on anoints, that’s a lot of work for a party of 3 or 4 to go through, for a single shot at some dedicated loot.