Wow, an entire build in such a short time? this forum is great :). I will start using this and let you know if I come up with any improvements. My sal is only lvl 56, so i cant get the unforgiven for awhile unless you want to dupe me some (that’s also my highest level character.)
And yeah, I did mean unforgiven as main weapon.
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Jefe covered most of it, but I want to point out that you should give the Renegade COM a try as well 
Flat damage bonus for Salvador are rare
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kawashiultimate
(Hyperion Numba Wan - Accept No Substitute!)
#87
So question, I’m coming up on the completion of TVHM with Hoarder Salvador. I’m pondering shields for L50, deciding between a Sham and The Rough Rider. What do any of you guys suggest?
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Jefe
(བར་དོ་ཐོས་གྲོལ)
#88
Personally I always go for health stacking with Sal - so of the two, the Rough Rider.
However, for lower levels I prefer adaptives , especially the Neo.
Once I get enough points in Brawn, I find his passive health regen is good and I like the “always-on” damage reduction of the RR.
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Health is always good, but the sham is a special case since it will remain relevant long after it has become underleveled.
Since the bit in UVHM from level 50 to about 60 is one of the hardest in the game (especially for a gear-dependent character like Sal) it makes sense to go for it rather than having to go with something else after a few levels.
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Once you have reached max level thought, the RR is great with Hoarder builds.
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I think I would sacrifice a 5 pointed skill to get a Fistful of Hurt just because it can be tough to shoot some of the more aggressive (read: rabid skags) that get so intimate with your face. A bit of breathing room also makes it easier to aim at those damn pests…
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That’s a good advice indeed
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kawashiultimate
(Hyperion Numba Wan - Accept No Substitute!)
#96
Absolutely.
Good for close-range mobs who wanna rush, for sure. I like using it with the Iron Zerker especially against loaders who need a tall glass of GET THE F OUT MY FACE.
That said, I didn’t actually sacrifice a 5/5 for Fistful. Bleed and Bus are max because no class mod in the vanilla game boosts either.
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I’m looking for some advice on the build/Loadout I have planned, I recently got up to 72 so I haven’t farmed for much, but my skills are http://bl2skills.com/gunzerker.html#550050051515555005515103000000000
I have a grog to use in the offhand, and plan to have an Ogre and Shock CC for my main hand weapons. I am currently farming with a not great lvl 66 CC that I got off a loot midget (Magazine prefix, bandit grip, no element).
For a Shield I am still using a lvl 50 RR, I came to realize quickly that when my CC is reloading is about the only time I can go down.
I have both a lvl 55 stormfront that when doubled up still destroys almost anything, and a lvl 66 Quasar.
I plan to get a Legendary Hoarder COM, but currently have a Blue Loaded Hoarder (+5 5 shots or 6).
The slot I don’t know what I really want for is my relic, right now I have a Blood of the Ancients on, but I don’t know how much I need the health boost, and the stockpile is doing nothing right now (guess I will have to see how quickly I burn through ammo with the ogre).
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Jefe
(བར་དོ་ཐོས་གྲོལ)
#98
I think Chuck’s away atm, so I’ll attempt a response (I play with a Brawn build).
Money Shot won’t do much for an Ogre but it sure will for a CC. That said, All out of Bubblegum would be great since you’re using a Rough RIder. Sljm’s build is pretty close to yours :
The Blood is a great choice - especially with a RR - I’d personally stick with it. Health stacking is always good, but if you don’t have any health issues then go with a Bone or an elemental relic.
I’d probably update your shield. Easy enough to restart Hammerlock’s DLC or farm a Neo from Spycho ( or an Evo from Hyp if you’re so inclined ).
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I actually started with a build that went into Brawn for Out of Bubblegum instead of KIPH, Maxed Lay Waste, and NKLO, but as soon as I switched to the skills I have now I started killing things a lot faster. I wish I could put the points from Divergent Likeness into something else, but even with lower mag size guns I can go long periods without reloading so money shot is not great, and the tier 2 options are both useless for me.
I am really a big fan of 5 shots or 6, it isn’t only for the ammo regen, but the fact that with the COM boosting it to 10 it basically doubles my mag size while active, which makes Money Shot even less likely to happen, I have gone 20+ seconds without reloading my CC while gunzerking, and that is at full fire rate from Lay Waste and Keep Firing.
I probably will upgrade my RR eventually, I am playing with friends so I wait for them to complete any quests and we haven’t done DLC3 yet on UVHM, but I love how it works with Inconceivable.
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5so6 is the main reason to use the hoarder com. With 10/5, you get theoretical infinite magazine.
Stockpile relic will be useless. The problem you might face is a lack of pure DPS when faced with bosses where you won’t be able to activate kill skills.
I generally run either bone or blood of the ancient with Hoarder. Bone to increase damage and blood for the health. Nothing really stands out as an obvious choice for a hoarder build.
Don’t worry about the ogre ammo… You will never run out 
Update that RR as soon as you can. The damage reduction is the same, but the extra health is useful too.
As for your build itself, personally, I don’t like the bottom of the Gunlust tree on a hoarder build: NKLO isn’t as good when you do a lot of small shots as opposed to a single big one.
You could get away with a single point in lay waste to get the bonus and move the 10 points to Brawn. Fttb only really needs 1 point to get the bonus. All in the reflex isn’t that great either since the goal is to never run out, you could move those points to brawn as well and pick up OoBG to really lay it down. The points in incite will replace all in the reflex easily, the Extra health from hard to kill and Agttb will keep you alive longer as well.
I might come back to edit this when I have a real keyboard, but in the meantime, try this out 
http://bl2skills.com/gunzerker.html#550050011005105005515155005052000
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I guess my big question now is, how much help is Out of Bubblegum? I’m on PS4, and I know that high fire rates are capped by fps, but I have seen reports that all consoles are 30 fps, but also that PS4 and Xbox one run the Handsome Collection at 60.
Also, with all of the other fire rate bonuses, is the 35% fire rate that much better than the 25% damage from KIPH?
I have Locked and Loaded active most of the time from my Grog having to reload and Keep Firing is a big bonus as well.
Assuming fire rate bonuses are additive, an Ogre with Fire rate 6.3 hits 13.4 just from those two, by my math, it only needs another 25% fire rate to hit 15. Even with 60 fps, the next break point of 20 would be hard to reach needing 104% more fire rate above those two skills. I have about 10% in all of my Badass stats so far, but that will only go up.
The Conference call is another matter, with only a fire rate of 4.3. LnL and KF only get it to 9.2, needing another 19% to push it above the 10 breakpoint, but 66% to reach 12 (if PS4 framerate is 60 that would be the next fire rate to line up with frames) which could only be hit either with more points in Lay Waste or a high BAR bonus with OoB.
Huh… it feels good to get into theorycrafting math again, I haven’t done much of this since my WoW days a few years ago.
Edit: I think for bosses without little minions to kill for Kill skills I would want to use a much different build entirely as this needs 5 shots or 6 to be active to work it’s best, but it seems if I am going to rely on a Kill skill being active, why not get more out of it, that is my reasoning for going heavy Lay Waste, KiPH, and NKLO.
1 Like
VaultHunter101
(So long, and thanks for all the fish)
#102
The older consoles do indeed max out at 30 frames, but he Handsome collection on current gen runs at 60. (Mostly - it can drop under certain circumstances, but for single player it’s pretty solid.)
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Don’t worry too much about fire rate caps.
The increments are small enough at 60 fps to not bother checking. From my testing, not all fire rate boosts are additive, the test results are wildly inconsistent and the testing method almost drove me crazy. Suffice to say that if you want to come up with an equation for fire rate in this game, be my guest.
OoBG is fairly comparable to KiPH, but what you get around it is better IMO. Usually I advise for a comparable damage bonus vs a fire rate bonus as the ammo expenditure and reload times will be obvious downsides. However on a hoarder build, those things become irrelevant, and the random elemental chances, Crits and staggers will more than make up for those. (Consider also that it speeds up your grog, meaning more slag)
The Bus is tremendously underrated by most players. The ability to position yourself for better shots, avoid suicide bomber, get in and out of cover and extending your gunzerk time is really hard to measure compared to … Say, a fire rate boost from Lay Waste… But it’s definitely worth it. Even at 2/5 it really shines. Coupled with 5/5 incite, you will not want to go back.
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I guess one last thing, If I am finding that I am fine without the boost to my Max health from a Blood of the ancients, would a Shadow of the Seraphs work with 60 fps, or is it’s mechanic still not going to work with high fire rates?
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