I guess my big question now is, how much help is Out of Bubblegum? I’m on PS4, and I know that high fire rates are capped by fps, but I have seen reports that all consoles are 30 fps, but also that PS4 and Xbox one run the Handsome Collection at 60.
Also, with all of the other fire rate bonuses, is the 35% fire rate that much better than the 25% damage from KIPH?
I have Locked and Loaded active most of the time from my Grog having to reload and Keep Firing is a big bonus as well.
Assuming fire rate bonuses are additive, an Ogre with Fire rate 6.3 hits 13.4 just from those two, by my math, it only needs another 25% fire rate to hit 15. Even with 60 fps, the next break point of 20 would be hard to reach needing 104% more fire rate above those two skills. I have about 10% in all of my Badass stats so far, but that will only go up.
The Conference call is another matter, with only a fire rate of 4.3. LnL and KF only get it to 9.2, needing another 19% to push it above the 10 breakpoint, but 66% to reach 12 (if PS4 framerate is 60 that would be the next fire rate to line up with frames) which could only be hit either with more points in Lay Waste or a high BAR bonus with OoB.
Huh… it feels good to get into theorycrafting math again, I haven’t done much of this since my WoW days a few years ago.
Edit: I think for bosses without little minions to kill for Kill skills I would want to use a much different build entirely as this needs 5 shots or 6 to be active to work it’s best, but it seems if I am going to rely on a Kill skill being active, why not get more out of it, that is my reasoning for going heavy Lay Waste, KiPH, and NKLO.