Rather than making a separate post, you can separate with a triple dash (—), demonstrated below.
On topic, larger and varied vehicles has previously been explored.
I did work up an air vehicle concept, but it got pretty…tangled when I tried working out the standards of a ground vehicle – particularly seating, everyday shuffling, and strong-yet-balanced weapons – and especially the design. On the design, maybe something less like the Bandit Buzzard and more like the Republic Gunship (LAAT)…:
…although I was thinking a pilot up front, two other players in the side doors, and the last player controlling a combination ventral ball turret/tail gun akin to that used in the B-24 Liberator…:
…although this might require a twin-tailed design like the OV-10 Bronco:
Going back to it, the whole thing would function like a V-22 Osprey, which would also enable exiting via fast-rope. If the vehicle is destroyed while it is occupied and in the air, the occupants would immediately jettison via parachute or jetpack, although the latter would not be strong enough for sustained flight; if it’s not a system feature, it’d likely be a disposable evac measure.
The pilot would also be able to pick from a selection of forward-firing weapons pods mounted under the wings – dumb-fire rocket pods, homing missiles pods, or auto-cannons – while the gunners would get miniguns. In the event it’s just two people in the vehicle, the tail gunner gets control of all guns, with the potential to fire the tail gun and one of the door guns at the same target if it falls into an FoF overlap.
As for larger vehicles, what about expanding the Sandskiff into something like the Bandit Technical? Truly all-terrain, driven by one, with seats for three, and the passengers can use either 1) the vehicle’s mounted weaponry, or 2) their personal weapons and Action Skill.