DEV. You want to make the Game Fun With less surrendering? This is what you got to do

Ok 1st since you guys are not ready to change it back to casual and competitive like it was before.
DEV. You want to make the Game Fun With less surrendering? This is what you got to do (thread i post recently)

You Guys need to Change in incursion matches that if no preference wins the vote, that you get a chance to play meltdown or capture maps as well. (recommend you change the name no preference to random)

And second thing is waiting time info. It never changes no matter how many players is searching. right now its says short for every mode but im writing while searching for a match in incursion.
It should say
Incrusion:long waiting time
Meltdown Very long
Capture: impossible(no jokes)
I hate when ppl think im stupid by writing or saying ■■■■ that arent true.
So make it that we can trust your waiting time info

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I don’t know why but it really annoys me when like 7 people choose “no preference.” lol

I’m like there are three freakin choices just pick one

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Don’t forget that if you don’t pick, the game sends you to “no preference”.

But yea, I’m always thrown off when 5+ people choose no preference right away.

I think that if “no preference” had the majority vote that it should just select a random map, not a random game… we selected incursion… we want to play incursion, but we just want to play on something other than overgrowth once on a while.

I think there should be a random game mode search that would stick you into any old search for any old gamemode that needs a player (or however many players are in your party).

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Thread merged, as this isn’t news.

not really cus i want to play capture and since it takes foreever i dont even try to search for it anymore.
And i aint the only one i can assure you

… …

I dont understand why people want “less surrendering”. I dont see a problem with surrendering as it is.

Can’t we just give one pvp queue with a mode vote at the start?

More different queue will simply split the playerbase. Which will make for even more unbalanced matches and more waiting time.

Never again, please.

So wait, because I don’t care what map we play Incurion on, I could possibly be forced to play meltdown or capture?

Thats the dumbest idea I have ever heard.

the thing ive noticed is 80% of the time the person quits without even offering a surrender. I think the best solution is to instigate a proper punishment system for people leaving games early. In smite quitting early bars for 2 minutes from starting a new game. If you do it again its 4, a third time 8, a fourth time 16. Your punishment time doubles for every game you quit meaning, quit enough games and looking at overr an hour wait to play. Your punishment regardless of how high it was, will reset after 24 hours

this is why competitive q was silly… Get a whole 5 togther and spend 2 hours being forced to play meltdown… kill me plz haha

Oh believe me I know it. I didn’t play the game at the time when they combined the playlists but I knew it would encourage quitting and upset the community.

Horrible idea. The wait times are part of the problem they won’t work as a solution.

I would like to see hack and slash added. Where capture points are spawn points for never ending npc armies of various creatures. I remember playing Dynasty warriors wishing it was like a pvp.

Make the game is possible to play alone where if other team quits other objectives possible

the 2 are completly unrelated… how does people quitting matches have to do q times? If you dont quit theres no problem…

Your attempt at a solution creates a relationship between the two.
I don’t quit often. Most of the time I will try for a surrender and even tough it out after multiple refusals from some morbid sense of duty or something. If I do quit I already have to wait for a match to end before I can start looking for another one. With all that, having teammates drop in and out(another factor you did not account for is that your solution would prevent legitimate disconnects from reconnecting), being matched with rank 2 players(in gods name why), and after all that you want to make me wait longer to start another match because my teammates are too stupid to know when they are beaten and I get sick and tired of trying to solo a whole team. Well you can take your “solution” and stick it where the sun don’t shine.

calm down, man you take things personally… If you cant start a new match till the other one ends, you minds well stay in the game right? You just proved my point. Disconnects happens, so just recconect? no harm no foul… Its people who quit and sit in command that need some sort of reprecaution. The odd time might happen that someone dcs nd cant get in b4 the game finishes, but 2 minutes is nothing? Its really the abusers that will start to have there wait time add up. If your not necessariy quitting but constantly disconnecting by accident i mean tough. It may not be your fault you have a potato connection but its still not fair to your team