Yep, it would be great to find out all of the details.
My guess is that as the game progresses we’ll begin to figure things out and then some people will put together guides on the matter, ect.
It sounds as if GB wants players to figure things out and mess around with things.
It’s also good to know that critical hits, accuracy, and time do play a factor.
Anyway, something I wanted to bring up that I noticed.
If you all have been following/reading the ‘Sabateur is too hard’ thread (and it’s good to know the devs are looking into this mission) I noticed something when looking at the screen shots.
If you look at post 121 & 122 you see two sceen shots of players posting their victories.
Post 121 has the following information:
Gameplay: Single Player
Difficulty: Normal
Points: 54533
Medal Achieved: Gold
Post 122 has the following information:
Gamplay: Single Player
Difficulty: Advanced
Points: 54687
Medal Achieved: Silver
Anyway, it’s clear that its harder to achieve silver/gold medals on Advanced (from a points perspective) as compared to Normal. For this specific mission, 54687 will give you a gold medal if playing on Normal, and a Silver medal if playing on Advanced.
Now the question is…can you have the same point total on the same mode…and get a different medal?
i.e: will 54000 points on Normal sometimes reward a Silver and sometimes a Gold based on other factors such as critical hits, accuracy, time, ect? Or are those factored in to the final score…and the score dictates the medal for each mode/level?
I’m thinking that the score dictates everything and all of the factors contribute to the final score…but that would just be my guess.
Also, I’m sure you have all seen that different missions require different point totals for medals…which is a good thing, since some missions give you a lot of means to rack up points…while other missions don’t allow for point farming.