You’re right CerberusCRW, many characters need balancing. Unfortunately patch balancing is as much about psychology as it is math. When you take 3 loved characters and, over night, make them worse with no alternative play style, players are forced to change characters or play on a worse version of what they came to love.
Of course being “OP” means everybody you fight against is not having fun, so they need balance. I see far fewer Miko and Galilea players on the forums complaining than ISIC - for good reason.
When you make a drastic change like -20% hp, -50% to his best defensive skill, and -40% talent to defensive skill you better have some alternate plan for the players. Mind you, ISIC is listed as a DEFENDER. He is also MASSIVE and SLOW.
I may disagree on the math with developers, fanboys, apologists, or anyone who ever died to an ISIC thinking “THEY ARE TOO POWERFUL!”, but one thing I have found is that 100% nerfs are the ABSOLUTE worst thing a game company can do.