Ain’t that the truth!

honestly i think consecutive hits might be good… not sure though yet

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I think the concensus is we all need to get Cryo/rad/shock with 125% fire anoints to be fully satisfied in all areas of the game :slight_smile:

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How’s ammo regen on it?

I ran with like 16 total mag size and had zero issues going along forever without reloading with 2/1 redistribution and mod.

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If it indeed procs MOD well, then spamming a CMT while firing might result in an easy damage buff to maintain. Especially considering I never seemed to have any reason to reload

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I saw someone killing Wotan and their shock consecutive did better on Wotans armor then their corrosive (unknown anoint) did, so it might indeed be good.

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Perfect, I’ll be looking at getting some fire mag ones. And on kill 5%.

Yah if you saw zkarmaa’s breakdown on the anoint, it’s real easy to keep up. And on your generic short fuse build 200% gun damage is nice lol. Depends on the build vs wotan though, if it was amara or something they most likely have corrosive ase

With consecutive hits, definitely a good idea. The way the ticks are constantly proccing and if we Moze the way we know we Moze, there’s no reason this thing isn’t gonna be at 200% percent all the time.

He was using Zane actually, no ASE.

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Welp I feel like that’s probably one of the better anoints then lol. Glad to hear it’s working well with short fuse I was kind of wondering honestly.

Im just cry here while I think of all of the consecutive hits lobs I threw away even though I kept telling all my friends a buff was coming.

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Your hotfixes didn’t apply.

Gonna be weird seeing threads looking for lobs to trade for after all this time with it being useless pretty much. Glad to see they’re at least looking at some of the guns that have been mentioned on this forum as “underperforming” and giving them a little shine. Haven’t played much lately but I’ll definitely give the lob a try when I get back at it, prob can’t find one now with my luck! :joy:

But the Lob isn’t really splash. That’s why I’m confused why everyone wants the 160 splash annointment on it

It’s not? Well that sure confuses me why it’s so easy to kill myself with :slight_smile:

hint: it is.

Luckily for us Moze players testing if something is splash is as simple as putting on FITSD and shooting something.

The ticks don’t do splash according to pris, but the impact of it will. Kinda like the KotW I’m guessing.

True the explosion hits very hard though I still think it’s worth boosting splash but I definitely don’t prefer the 160 anoint for it but if that’s what you got it’s going to help.

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With a Transformer on, I could shoot and jump into the magical orbs and nothing happens, until they explode after a set amount of time, then it refilled the shield. They penetrate enemies and do regular damage I assume. If they contact an object, wall, or ground they explode and do splash as well. I’m not sure how the penetrate works exactly.

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