Disconnects should not cost a life or result in you being dead in hardcore mode

I feel like this is an unfair penalty towards people with only semi-stable connectivity and genuinely do not see why it needs to be in place. This is especially painful in hardcore.

To prevent the abuse of the feature something simple like teleporting the character to a safe respawn only 3 seconds after the disconnect should suffice.

This has turned into a large issue for me due to poor connectivity but in general I’m sure even players with reliable internet would not look forward to having their mission fail simply because of a server disconnect.

1 Like