From what I’ve seen of the extremely sparse content involving Maya in this dlc, I am extremely disappointed with how little it improves the main story, fleshes out the characters, or resolves any of the huge character development issues present. The final ECHO came across as the writers using Maya as a stand-in to justify their treatment of her in the main story in an extremely half-hearted manner. The DLC basically fulfilled my worst fear, that Maya would be delegated to a plot device and damsel love interest for Krieg’s story, instead of her own unique character with her own thoughts, ideals, and path.
No one seems to remember or care that she is a saviour of the entirety of Pandora and potentially the galaxy. Her sole use in the story is as a tool for other characters development and storytelling, removing all of her agency and the potential she had to stand out as a character.
The DLC doesn’t seem to do anything to flesh out Maya’s story beyond her relationship with Krieg, diminishing what fans hoped for.
Her supposedly prophetic insight that she might die loses any weight or emotional meaning when you remember how extremely forced, nonsensical and unsatisfying her “death” was, and how disrespectful the rest of the characters were towards her. It feels emotionally manipulative, like her death is being used as a cash grab without addressing any of the issues that came with it. Her “gift” to the galaxy being Ava, instead of being her own woman who fought against an entire army and a demi-god, and foreseeing her death to an underdeveloped, comic relief streaming stereotype, and then it being treated like a joke by Tannis (for whom she did immense, life-threatening and heroic things for) doesn’t pull the heart-strings in the way Gearbox seems to have intended it to.
I still believe the only way they can resolve any of the huge story problems the third game brought forward is to just bring Maya back (and heck, maybe even Aurelia), and just pretend the entire game never happened.