Let me see here what the baseline is, hmmm yes a TVHM. everyone wants to be elitist and take their guns and builds to m3 shaft. That is in no way gbx’s interest or idea about balance. They are mostly looking into either base TVHM or incoming Base UVHM viability.
mayhem 3 is all about players and their inventory’s ability to deal with the ■■■■■■■■ shitstorm that the mode is. however everyone is falling into the trap of hey game should be ballanced about mayhem 3. NO it is a temporary badly executed endgame substitute that should last long enough till Story DLC and UVHM hits. Get me a single line from dev team where their intentions ever revolve around mayhem 3. these devs don even play it for christs sake, it is for nutters like us to take everything to the maximum level. The lob might not look like a gun you take in m3 arenas but who says gbx cares. they want it to be good and fun for baseline difficulty and only one they have is TVHM.
go take your nerfed guns and nades into regular TVHM and see how “nerfy” they feel.
They never balanced bl2 around op levels they never balanced pre sequel around cryo’'s power , i am plenty sure all their design choices will be only applicable to whatever baseline difficulty they have. if anything devs mentioned they wanted to make mayhem 3 harder for people as some builds already did the content too easily.
I am elitist myself and i can never bring myself to play any difficulty level other than max difficulty setting allowed. But never ever have i thought that game should be tailored around that, it is fully up to me to make things work in that setting.