Completely agree. If MoD was giving Moze an unfair advantage in survival, how is Zane’s Barrier any different? Deal damage and the Barrier never goes away. I guess one could argue that Iron Bear should be used more often as a damage barrier. But, with the long cool down time, reducing Moze’s damage output in favor of IB’s and long action skill activate/deactivate times, IB is not a very useful tool to most players. Yes, there are players who enjoy using Iron Bear and can effectively hop in and out to save Moze’s life, but, this is a less-than desirable play style for most (again, not all, for those who get offended).
Zane shines in both max damage and max survival, simultaneously. He can use any weapon he wants, basically any shield he wants, any artifact he wants, and kicks ass. With Moze, you have to have the most delicate and thought out build, the perfect match, in order to be considered powerful in comparison to the other VH’s. Even still, a god roll class mod, the perfect Last Stand Otto Idol, the perfect shield, the perfect grenade and the perfect artifact, if MoD is buggy, you’ll die. And that’s what’s most f’d up about Moze, IMO, not even the fact that she lacks in healing in damage in comparison. Just the fact that her 1 and only most important skill for survival is buggy and is the difference between surviving or not. Would be a different story if Moze had a Barrier too. Speaking of, why can’t she?