First, I’m going to please ask that the discussion stay on topic and not turn into an OP/UP debate as most of these do.
I’m placing this here instead of in the Kid Ultra category as it affects more than just him. I also haven’t seen a category for this (surprisingly), so I thought I would start a discussion to see what others thought. I apologize if a topic already exists for this.
Also, if anyone knows which Dev should be pinged (I think Grant?) please feel free to do so, if you feel any changes should be made here.
Characters with stealth:
Shane and Aurox
This only applies to pvp at the moment, as I have not tested (and likely won’t) to see if npc’s react to the solo drone or not.
So I was playing a game of incursion and noticed this lonely drone just…moving across the map. I shot a bola below the drone, slow spirals ensued. I continued to fire at those spirals and lo and behold “KO! You killed Pendles”
It appears that when a drone is attached to a character that has stealth, the drone remains visible when said character activates their stealth. This makes it next to impossible as Kid Ultra to try and support characters that have stealth (through healing, damage boost etc. should you choose those helix options) without causing a serious detriment to said characters game as you’ve basically just attached a giant, obvious, priority target to their head that they can’t shake until it is destroyed. Odds are, the drones are going to get said players killed instead of healing and helping them.
Pendles is the prime example as his character is based primarily on sneak attacks and opportunity, but it’s also a huge detriment to others who are trying to use stealth to engage (makes it VERY clear when Deande uses the Holo twin as the twin has no drone as well as where the real Deande is as there is a drone floating in mid air with no player), or when you are using stealth as an escape.
The only options I can think of to alleviate this are:
never use a drone on a character that has stealth. This is a terrible solution IMO.
the drone unlatches from the player upon activation of a stealth ability (sorry Pendles, your never getting a drone) - possibly refunding a tiny bit of the cool down to Kid Ultra (not entirely necessary, just a thought?). Not ideal as it negates the point of the drone if you chose the damage buff
the drone enters stealth with the character (I think this would be my preferred solution). The only downside to this would be a Kid loading up a Pendles with drones to severely boost his dps, but it’s still my preferred option.
I’m not a developer. I don’t know if any of those ideas are feasible and if they are, how hard they would be to implement, but I really enjoy the Kid and not being able to attempt to heal a character with stealth (pre level 5 of course) makes me feel like a support failure. It makes me feel like puts on shades “I’m not helping!”
I’ve had teams of Kid Ultra, Alani, Deande, Oscar Mike and Pendles and realized the only safe people to put my drones on were myself and Alani. I’d see Oscar engage, but I couldn’t put a drone on him to give him the dps increase in case he needed his stealth to fall back. I felt that I couldn’t really support my team.
Any other thoughts / comments / suggestions / musings / experiences of the such? Was it just a fluke when I saw it? Are the drones meant to stealth with the character? Was this an oversight? Intended behaviour?
That turned out way longer than I intended. Sorry.
tl:dr: drones ruin stealth player’s lives. I’m not helping!