What’s the best way to make custom weapons + effects?
Here’s a tool you can use for making the effects: [TOOL] New FXTool for Homeworld Remastered (FXToolRM)
You need 3 files for new weapons effects:
- and any relevant art effects in
Edit (more info):
Weapons reference Weapon Fire scripts, which then reference Effects.
- The Hiigaran Attack Bomber uses the
hgn_bomblauncherweapon which is located in
- The foruth argument of
StartWeaponConfigis a string containing a reference to the weapon fire name (the name of the script to use for the bullet effect of the weapon).
- In the case of our Hiigaran Bomb Launcher weapon, it references
Plasma_Bomb, which is located in
- The Weapon Fire script references
data:art/fx/that contain variables which define the art to use in your effect.
A note: With the exception of the FX files, strings are not case-sensitive, meaning “hello”, “HeLlO”, and “HELLO” all are the same (the exception to this is filenames contained in the FX files).
I’m seeing HODs in art/fx…