Yeah yeah I know, over four years too late, but I’ve known this for a while and taught it to a lot of people, and I’ve never encountered a player who knew this, so…
If you play as Maya, you probably know that Witch Doctors are resistant to Phaselock, even with 10 points in Suspension it never holds them for longer than a second. UNLESS… You use Sub-Sequence. It’s simple, Phaselock a Savage - preferably one close to a Witch Doctor - then kill it. If Sub-Sequence picks up a Witch Doctor, it will remain in Phaselock for the remainder of the duration.
It seems that initially Phaselocking a Witch Doctor speeds up the timer drastically, but if the timer starts on a Savage or any other Phaselockable enemy then it will tick down at regular speed for the full duration. I guess this is somewhat an exploit of a minor glitch but it’s surprisingly unknown, at least in my experience, and I’ve known it for a long time now so why not tell people…
I didn’t know whether to put this in the Maya sub-forum, although this is only doable with Maya I figured everyone should know, not just Maya mains as others may ignore posts in the Maya section. Eh, that’s for the mods to decide.