It was obvious for any PVE player that El Dragon’s changes were absolutely unnecessary for him, he was perfectly balanced, full melee glass cannon, and what you proposed to do to him would stomp him into dirt.
I just broke my death count record with 5 deaths in the boss fight and previous parts weren’t silk either. Two elite bots with a challenge of dodging hovertank attacks - all I could do was to stand far aside letting Attikus do all the work, and even hide behind a column because a single grenade or half a second gun burst were a death sentence to El Dragon. This is not what an attacker should do!
I don’t know how I pulled the boss fight with only 5 spare lives, it seemed like a pure luck. While my average death count with other characters is around 1, I was dying constantly and there was little I could do. I kited bosses and mobs, I was running like, yeah, like a headless chicken and cleared every chest in that hall to fill my HP to save me from death for at least a little bit.
@JoeKGBX, @Jythri, @gRANT_, I want to see the man responsible for this stupidest and most senseless humiliation of a well balanced character to run this mission at 100 OPs with El Dragon because he obviously had zero clue of what he was doing and how it will affect an important part of the game. Or just state this game is PVP-oriented (as many players speculate) and that’s why ignoring PVE needs and balance is normal thing and we shouldn’t expect anything else.
There are million ways to fix PVE balance issues, I don’t know which one you take, but what is going on now is a complete bs.
And then there are these regular runs with other characters:
Another full melee:
Melee hybrid with not-so-great HP pool and not-so-great damage:
Close quarters fighter with big hitbox:
Even unreasonably nerfed the squishiest Mellka with an accuracy of a blind grandma clearly has something for this fight (she can do better, btw):
Compared to every character I played so far El Dragon is completely broken and is in a very poor state.