Run! RUUUUN FROM BOLDUUUR!
One of my favorite character was nerfed and I had no idea. I just played the last 2 matches with him and didn’t notice the difference.
That’s the same of any melee character though. Level up quickly with buildables/minion kills or get wrecked.
I’ve not actaully seen/noticed the health drop.
What is his base health for you?
So, prior to update his base health stat was 945, I know this cause I always complained about it in our clan matches
It does go up over the course of the game though obviously, but now it’s sitting at 845 base. Yeah its only 100HP but that can make the difference.
It was actually 975 health so his nerf was -130 health. I didn’t even notice it until I was watching an older video while playing and saw the health difference. He can still be played to great effectiveness even competitively. Like I said I didn’t even notice the health drop when I was Scrimming after the patch dropped and still did just as well with him.
I swear it was 945, any way that’s even worse
! I’ll have to have a couple more games and see if I’m over reacting or not.
Maybe they just nerfed his starting health and not his later health so that once you get to lvl 10 you would still have the same health as before patch. Just a guess as some didn’t notice the difference.
When they nerf health it’s to overall health. They didn’t notice because he’s already really big and squishy and that 130- just isn’t a big enough impact when he already dies in few seconds until higher levels. It’s honestly not a huge nerf and shouldn’t impact him to much. I’m just upset they reverted the dragon fire dot’s as it was finally usable and they took it back down to his worst helix choice…
Orendi also took an HP hit, 830.
Master of El Dragon from way before the patch. I honestly understand the health nerf. He does so much damage once he gets levels. I’d much rather them nerf his health than his damage. He just takes more awareness to do well with I feel. It’s still the same old, stun, do work, clothesline out…but now it takes more maneauvarbilitivy and awareness.
That said, I’ve always run El Dragon with Max health gear. I usually run shard gen, wrench, and attack speed/max health.
It’s not like he really needs any more damage. I would just stack as much health as possible.
He’s still a monster IMO.
Then ninja nerfs are ridic though. I don’t get the point.
I agree. El Dragon is squishy but yet very powerful specially once he gets his ultimate and speed attack boost. The health nerf went unnoticed simply because I’m still owning with him with 0 to a few deaths.
Don’t know if any of you have had this issue but I’m having it with him and phoebe, When I activate clothesline any little amount of damage cancels the skill for me, I’m not talking about stuns, silence OR slows. Last night I would wait for the enemy team to unload their abilities on our tank then get ready to rush in with clothesline but a simple bullet from oscar mike would stop me before I even got in and hit people, and with the smaller health pool you get nuked fast.
Another problem I have encountered as well is with his dragon splash, this one happened to me a few times in a course of 3 matches. I would activate it be in the air ready to hit the ability down but somehow the enemy would be shooting this invisible box it felt that was left in the position from where I activated the splash. A toby and marquis killed me while shooting bellow me while i was in the air. Frustrating as i never had these issues before the patch.
That’s not a change, is it?
I will be happy to answer both of your questions.
[quote=“Accursius13, post:28, topic:1542072”]
When I activate clothesline any little amount of damage cancels the skill for me, I’m not talking about stuns, silence OR slows
[/quote]
It could be either the terrain as sometimes it just knocks you out of Clothesline for no reason or your hitting something with your outstretched arms. When you press the button say next to a wall and his arm hits it even a little bit it cancels the ability.
His hitbox is below him… he may jump into the air but his hitbox stays on the ground and always has. I really don’t understand why the devs did that but hey it’s a gearbox game.
I double checked on the whole wall thing with clotheslines since it was my first thought but even out in the open i would go up against marquis and his first little pop shot would stop me in my tracks.
Ah ok, I thought it had changed but maybe it’s because of his smaller health that the invisible hit box is more noticeable now. hmm looks like its back to the drawing board for me with this character. thanks for the insight though
To new El Dragon players, my advice to counteract his low health pool is to invest in items that give health like the Symbiotic Gauntlet or vests that give an extra 210 health for staying alive for 2-3 minutes. Also pick Heavyweight at Rank 5. Although Uncanny sounds appealing, the 30% damage reduction at max stacks is too good to pass up. you should be around 2000 health.
Would just like to note, El Dragóns base health now sits at 983. 




Maybe it’s the extra health, but I want to add that I’m having a much better time with El Dragon lately. I think I did just need to get used to him. If an opponent team has their strats together, he’s completely useless. Like the game I just played, where Kleese, Isic, Reyna and Miko pushed in unison while Pendles landed killing blows where he could. I would clothesline into that clusterfuck and be dead before En Fuego could even begin executing. But, just to add the complaint somewhere else, is just because matchmaking is completely ■■■■■■ right now.
As a missile that can get a kill or two and retreat expeditiously, he’s very capable and fun right now.
Please fix matchmaking.
Wait what?
I bv een shooting him in the air. No wonder I had so much trouble killing him 