yes, its once per enemy. I must have edited that out when I proof read my comment.
The lower damage would overwrite it, it replaces the original instance of application entirely, so having a high chance to proc may actually be bad, though that said, if done right, it can kill in a second or two.
Chain lightning and Lightning bolt are the 2 highest source of shock DoT in the game.
Other Grenades are also good (about half as good as CL but twice as good as most guns)
Shields are about on par with grenades
So far however, my favorite source is Shock and Aaaargh
About on par with grenades, but it procs a DoT 100% of the time, to many foes at once, and costs almost nothing to create.
My new build is just that: Proc EB through fast reloads (I don’t bother with anarchy at all and reload after one shot) with occasional pauses to slag. The Grog Nozzle is perfect for this. Coupled with a Black Hole shield. I don’t even need DT most of the time and I almost never go above 30 stacks of anarchy.
Yeah, I tried with a Jakobs shotgun. It’s great and synergises better with Anarchy, but a Grog or rubi gives me healing from all the DoTs I create, allowing me to just stay in the thick of the fight and help spread the slag around.
Why the Orphan maker though ? A Coach gun would have about the same damage and you would not damage yourself with it (and depending on the accessory, it can seriously outdamage the Orphan Maker)
Unless you use self damage as a way to accomplish something…
Yeah, I’m vaguely aware of that
I have a fairly well-known build designed around the Rustler’s Orphan Maker
It is indeed, the only version worth having.
There’s no denying the ROM’s power, but its not much more powerful than a Quad. It is only more precise.
And a Doc’s coach gun outdamages it on a well-placed shot.
I prefer the ROM on Sal because it’s very precise (and the way I use it, there is no backlash), but as Gaige, The backlash seems harsh and unnecessary.
Have you tried with a Doc’s Coach gun instead ?
You might be surprised
I mean: the ROM is the most powerful of these guns, but is the extra oomph necessary ?
Huntin’ is very much a contender, if you are willing to trade some damage for the rather impressive accuracy.
Ultimately, I went with rustlers and a Jacob’s stock because of the high boost to accuracy, and the fixed spread being mostly immune to recoil. The fixed spread means that the center pellet group always fires perfectly center while ADS, and the Rustlers means that it has 3 pellets in the Center instead of two. A good scope is helpful.
again, all the pellet groups have the exact same flight path, and are only noticeable when close enough procs for some, but not others.
Texas is supposed to increase mag size too (less so than sidewinder) but it usually isn’t a big enough increase to actually add anything on Jakobs. Maybe it was already sitting at “3.5” and rounded down.
could do, but that would probably hurt the base damage quite a bit.
The testing I did shows that the Huntin’ has superior single target dps to the Rustlers, but only if you aren’t aiming for crits, since the rustlers center pellet is three instead of two and is always on target, a snap shot is often able to land those three pellets and land a heavy crit. (doc’s approximates this crit, but is inferior to both in every other regard)
This gives huntin’ the advantage from the hip as its spread is about half as big, but do to anarchy, aimed shots show less reward, but sprayed shots land closer and proc CE more easily.