Enemies glitching off map and inside of walls Cistern of Slaughter

As the title says, enemies are glitching off map and inside of walls Cistern of Slaughter preventing completion and causing abandonment of round.

That’s a lot of time, work, bullets, and in-game money to just toss… because of one single raklesnake that got stuck behind a pipe in a wall off the map.

Effectively happened a second time in a row, except no enemies spawned and next round never launched. I didn’t see any stuck enemies this time.

I did a quick search before I posted this and did not see that others have been having effectively the same type of issues, except in Slaughterstar 3000, and similar issues with not being able to progress or complete other slaughter events.

Regardless, I’m done for the day. I ate hours I could have spent other places farming for Eridium for the event, at least I didn’t loose the XP.