There is a lot of discussion going on about this game. Many criticise the anointment system, the issue of power creep with every expansion, the imbalance between characters, the fact that certain skill trees are underwhelming and so on.
What bothers ME is neither of these issues. I find them completely secondary to one single BIG thing that is scarce in this game: “enjoyability” (is that even a word? Don’t think so…).
I’ve replayed the game in TVHM from start to finish with each of my maxed out, fully kitted (for every “major” build each) VHs and content in this game is a rollercoaster when it comes to fun.
The campaign is ok the first time you play it. Story is meh, lore is meh, it has too many empty moments where you go around doing nothing. Playing it a second time is boring but it has a certain flow to it and side quests are pretty funny and enjoyable.
The slaughter arenas are great, fast paced, good rewards (the shaft at least…) and challenge.
The expansions are a mixed bag. The casino is amazing, Krieg’s one is nice and compact, the others are just ok.
The takedowns: we have the polar opposites here. MTD is imho the best content in the game, GTD the worst. Difficulty aside the Maliwan one is well structured, feels like being in a real place, storming a base in a blitz operation. The guardian one feels like a slog in an uninspiring location. Pretty anonymous, annoying mechanics… Just not fun.
What this game needs the most is more funny content, where players have fun even if the game is not perfectly balanced.
If this game had more takedowns like the Maliwan one, more arenas like the slaughter shaft or slaughter star and generally more inspired locations, all the other problematics would subside.
TLDR: this game needs more content that FEELS good, with good design both esthetically and gameplay wise.