So, playing the open beta all day, lots of fun, love the environment, gameplay, the general atmosphere behind it. Character design is definitely been well thought out; but one big thing stands out. Why is everything shoved behind a level wall? Why make characters unplayable until you hit a certain level? that defeats the purpose of a paid game. most people decide to play a game based on the first 3 hours of gameplay, gating characters is kinda, bad.
and while we’re on the topic of bad design, i do really hope there will be more skins than just basic simple recolors. because that’s boring.